Author Alex
2020-11-11
0
Action Method – Workshop «Rigging in Maya Quick Start» 1 (RUS)
My name is Anton Parygin, I am the founder of the RiggngPRO community, a practicing rigger and animator, founder of the Action Method studio. Here I share my experience in creating rigs, show tricks, life hacks and much more useful for beginner riggers
Author Alex
Reallusion – Character Creator Pipeline Training – Making a toon character
Follow the step-by-step tutorials by the industry-leading expert. Learn from the Basic CC3 GoZ Pipeline and Flexible Design Change to Advanced Design for Custom Eyes, Lashes, Teeth, and Build Head Morph. Get the Free ZBrush Character Models created in the tutorials to help you hands on practice.
Author Alex
2020-11-7
2
Reallusion – Character Creator to Zbrush and Substance Pipeline
Follow the step-by-step tutorials by the industry-leading expert. Learn from the Basic CC3 GoZ Pipeline and Flexible Design Change to Advanced Design for Custom Eyes, Lashes, Teeth, and Build Head Morph. Get the Free ZBrush Character Models created in the tutorials to help you hands on practice.
Author Alex
2020-11-6
1
CGMaster Academy – Hard Surface Modeling for Characters (ENG/RUS)
A 6-week course focused on designing and building complex hard surfaces for characters
Author Alex
2020-11-6
2
Gumroad – Designing, Modeling, and Texturing an Aircraft (ENG/RUS)
We’re excited to bring you a tutorial by expert vehicle modeler and Principal Artist at EA Dice, Andreas Ezelius. In this collaboration with Levelup.Digital, Andreas shares his full workflow on how to create a sci-fi aircraft.
Author Alex
2020-11-4
0
Zoo Tools Pro 2.4.1 for Maya
Zoo Tools Pro 2.4.1 for Maya Installer, Assets and New Tutorials
Author Alex
2020-11-3
0
Udemy – Learning Blender for Maya Artists | Making the Jump
Learning new software can be very hard and time-consuming when doing it by yourself. I will help you make that jump from Maya to Blender in very detailed videos.
Author Alex
2020-11-3
1
Udemy – Modeling Fundamentals in Maya 2020
MODELING FUNDAMENTALS IN MAYA 2020 | This epic course is over 14 hours long and takes you through the journey of mastering Maya's powerful modeling tools.
Author Alex
2020-11-3
3
ziRail v0.85 for Maya 2018-2020
ziRail creates patch polygons along your strokes. These strokes are drawn directly on a mesh. By doing so, creating polygons become intuitiv. This can be used as a companion tool for retopology tasks. ziWireframe is shipped with it.
Author Alex
2020-10-29
0
Maya Techniques HyperReal Creature Anatomy I
This Master Class will discuss and demonstrate techniques used to create and manipulate the anatomy of a realistic cg creature. This is the first class in a two part series, Hyper Real Anatomy I & II. The focus of this first course will be to introduce, develop, and reinforce a thorough understanding of anatomy and how it relates to the underlying structures used to create a fantastic cg creature.
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