Author Alex
2020-11-17
0
Experience points – Creating a Stylized Diorama
Stylized art has many forms and each piece follows it’s own specific set of rules and guidelines. What you will learn in this tutorial will outline some of the best practices and workflows for planning your project all the way to sculpting, baking, texturing and presentation. The end result is a beautiful diorama and the knowledge that you can then deploy in your own artistic dioramas.
Author Alex
2020-11-13
0
Lynda – Maya and Arnold: Exterior Lighting and Rendering
Learn how to use Arnold rendering in Maya to improve your shots of architectural exteriors. Instructor George Maestri walks you through the entire process, from setting up a scene and environment to compositing the final shot in Photoshop. George provides an overview of the scene you are about to render. The course demonstrates how to set up Arnold and how to figure out where you should place your camera.
Author Alex
2020-11-12
0
Skillshare – Simple Lighting and Texturing in Maya with Redshift
In this class we will be using a simple and straight forward method to improve our 3D lighting and texturing skills.
Author Alex
2020-11-11
0
Action Method – Workshop «Rigging in Maya Quick Start» 1 (RUS)
My name is Anton Parygin, I am the founder of the RiggngPRO community, a practicing rigger and animator, founder of the Action Method studio. Here I share my experience in creating rigs, show tricks, life hacks and much more useful for beginner riggers
Author Alex
Reallusion – Character Creator Pipeline Training – Making a toon character
Follow the step-by-step tutorials by the industry-leading expert. Learn from the Basic CC3 GoZ Pipeline and Flexible Design Change to Advanced Design for Custom Eyes, Lashes, Teeth, and Build Head Morph. Get the Free ZBrush Character Models created in the tutorials to help you hands on practice.
Author Alex
2020-11-7
2
Reallusion – Character Creator to Zbrush and Substance Pipeline
Follow the step-by-step tutorials by the industry-leading expert. Learn from the Basic CC3 GoZ Pipeline and Flexible Design Change to Advanced Design for Custom Eyes, Lashes, Teeth, and Build Head Morph. Get the Free ZBrush Character Models created in the tutorials to help you hands on practice.
Author Alex
2020-11-6
1
CGMaster Academy – Hard Surface Modeling for Characters (ENG/RUS)
A 6-week course focused on designing and building complex hard surfaces for characters
Author Alex
2020-11-6
2
Gumroad – Designing, Modeling, and Texturing an Aircraft (ENG/RUS)
We’re excited to bring you a tutorial by expert vehicle modeler and Principal Artist at EA Dice, Andreas Ezelius. In this collaboration with Levelup.Digital, Andreas shares his full workflow on how to create a sci-fi aircraft.
Author Alex
2020-11-4
0
Zoo Tools Pro 2.4.1 for Maya
Zoo Tools Pro 2.4.1 for Maya Installer, Assets and New Tutorials
Author Alex
2020-11-3
0
Udemy – Learning Blender for Maya Artists | Making the Jump
Learning new software can be very hard and time-consuming when doing it by yourself. I will help you make that jump from Maya to Blender in very detailed videos.
Archive
«    June 2025    »
MonTueWedThuFriSatSun
 1
2345678
9101112131415
16171819202122
23242526272829
30 
May 2025 (1)
April 2025 (1)
October 2023 (1)
May 2023 (1)
February 2023 (518)
January 2023 (531)
Vote
Upgrade to Premium