Author Alex
2020-12-16
4
XYZ School – Hard Surface (RUS) 2020
We will design and model from scratch 3D Sci-Fi concepts of cannons, mines, grenades, turrets and more. Whenever a new topic needs to be parsed, we'll start with theory and references, and then we'll open up a scene and model from scratch. At each stage, the teacher will explain why this is done.
Author Alex
2020-12-16
0
The Gnomon Workshop – Creating a Combat Finishing Takedown
Mastering a finishing takedown animation is made easier with a professional workflow that’s been tried and tested through years of production experience. Senior Animator Patrick Przybyla has worked on a variety of AAA action titles and is now sharing his proven techniques in over three hours of detailed training.
Author Alex
2020-12-14
0
Skillshare – Maya Fluid Basics: Simulate & Render Dry Ice Smoke Cloud
Maya fluid simulation is so much fun.In this course you are going to create dry ice effect simulation inside Autodesk Maya in such a simple way that you have not seen this kind of techniques tips and tricks before.
Author Alex
2020-12-10
0
V-Ray Next v5.00.22 for Maya 2017 to 2020 Win x64
Chaos Group, a leading provider of state of the art rendering solutions for the media, entertainment, and design industries, has released an update to VRay 5.00.20 for Maya 2017-2020, a major update to its Academy Award-winning CPU and GPU production renderer. Used on recent television and film projects including "The Fate of the Furious," "Beauty and the Beast," and "Stranger Things," this update brings faster rendering, more responsive look
Author Alex
2020-12-6
0
Skillshare – Animate a Professional Looking Jump in Maya. Includes polishing!
This course is designed for beginner animators with understand the basics of the workflow but struggle to give their animation that level of quality and believability typical of professional products.
Author Alex
2020-12-3
0
Golaem Crowd v7.3.7 for Maya  2017-2020 Win x64
Golaem Crowd v7.3.7 for Maya 2017-2020 Win x64 | GOLAEM - POPULATION TOOLS FOR MAYA. Golaem makes it easy and affordable to populate worlds with smart & directable digital characters, from a few to thousands.
Author Alex
2020-11-26
0
Victory3D – Male Character Creation – Game Pipeline
We will begin by sculpting our character in Zbrush. I will show you the important things you need to watch out for when sculpting a male character, and how to get a perfect proportion so the character will look great with clothing. We will create our cloth in Marvelous Designer and then add extra details in Zbrush to really bring out the quality.
Author Alex
2020-11-17
0
Experience points – Creating a Stylized Diorama
Stylized art has many forms and each piece follows it’s own specific set of rules and guidelines. What you will learn in this tutorial will outline some of the best practices and workflows for planning your project all the way to sculpting, baking, texturing and presentation. The end result is a beautiful diorama and the knowledge that you can then deploy in your own artistic dioramas.
Author Alex
2020-11-13
0
Lynda – Maya and Arnold: Exterior Lighting and Rendering
Learn how to use Arnold rendering in Maya to improve your shots of architectural exteriors. Instructor George Maestri walks you through the entire process, from setting up a scene and environment to compositing the final shot in Photoshop. George provides an overview of the scene you are about to render. The course demonstrates how to set up Arnold and how to figure out where you should place your camera.
Author Alex
2020-11-12
0
Skillshare – Simple Lighting and Texturing in Maya with Redshift
In this class we will be using a simple and straight forward method to improve our 3D lighting and texturing skills.
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