Golaem Crowd v7.3.7 for Maya 2017-2020 Win x64

Author Alex
2020-12-3
302
0
Golaem Crowd v7.3.7 for Maya  2017-2020 Win x64

Golaem Crowd v7.3.7 for Maya 2017-2020 Win x64

GOLAEM - POPULATION TOOLS FOR MAYA. Golaem makes it easy and affordable to populate worlds with smart & directable digital characters, from a few to thousands.

FROM 1 TO 100 000 CHARACTERS
Do not bother about the number of people in your viewport. Whatever the number of characters you are dealing with, you can keep working comfortably, with an interactive viewport, full previsualization and a small scene file.

KEEP ARTISTIC CONTROL
Although it relies on AI to save you an unbelievable amount of time, Golaem always lets you have the final say.
Achieve precise control over placement, shading, navigation... with the Paint Tool or even modify simulation results with the Layout tool.

EASY SCENE SHARING & RETAKES
Golaem Layout is included with your Golaem license.
Visualize simulation results. Take full control to get a shot from good to perfect. Create a whole scene without even running a simulation.
Easily share scenes with other departments or other studios. Optimize the production workflow (e.g. senior artists in charge of simulations, juniors in charge of layout and retakes).

QUICK LEARNING CURVE
Because it is so user-friendly, Golaem is very fast to learn.
We have heard stories of runners contributing to crowd shots for feature films after a few days.

CHECK YOUR SHOT BEFORE RENDERING
No need to wait long hours for a render only to realize you have made a mistake. Golaem provides an advanced previsualization mode, keeping the viewport interactive while displaying skinned mesh on all your characters.
Instantly inspect what a character is doing by selecting him. Display information in the viewport, check motion blending in the Visual Debug panel, or open the Behavior Editor to see running behaviors and triggers.

PIPELINE FRIENDLY
Golaem is very well integrated in Maya. It is natively compatible with major renderers in Maya, 3ds Max + V-Ray, Katana, Softimage + Arnold. FBX or Alembic exports are also available.
All parts of Golaem are scriptable using MEL or Python. A C/C++ API enables you to read the exported simulation cache.
For your FX team, Golaem can generate locators and/or colliders

WORLD CLASS SUPPORT
We have the best customer support you will ever find. And we mean it.
We cannot count the number of thank you notes from customers telling us that our support is the best one they have dealt with.

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