MP4 1920x1080 | 17h 55m | ENG | 7.06 GB
MP4 1280x720 | 2h 09m | ENG | Project Files | 3.44 GB
MP4 1280x720 | 1h 09m | ENG | Project Files | 2.02 GB
MP4 1920x1080 | 1h 18m | ENG | Project Files | 1.51 GB
MP4 1280x720 | 1h 02m | ENG | Project Files | 1.18 GB
MKV 1920x1080 | 2h 19m | ENG | Project Files | 3.58 GB
MP4 1920x1080 | 17h 38m | ENG | Project Files | 10.5 GB
This is an example of a realtime hair asset. I’ve released the marmoset file, textures, material and lighting scene for people to dissect. I’ve also included an FBX file that contains the original hair grouping so anyone interested can see the separate layers I build up based on opacity. This is generally how I create most medium length to long, hair card based grooms.
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