Solid Angle Houdini to Arnold v5.0.0 for Houdini 17.x-18.x (Win/MacOS/Linux) | Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
FilmLight Daylight v5.2.12594 (Mac/Linux) | Daylight is a powerful dailies platform for shot management and high-performance transcoding. It is designed as a compact yet powerful grading decision tool to help DoPs and directors establish looks and visualise what they have shot, on set or on location, as well as meeting all of the sophisticated deliverables requirementsin one application.
Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
Solid Angle Katana to Arnold v2.4.0. for Katana 3.0-3.2 (Win/Linux) | Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
Solid Angle Maya To Arnold v3.3.0.2 for Maya (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface. MtoA is now shipping with the Arnold 5.0 core.
Solid Angle Houdini to Arnold v4.4.0 for Houdini 16.x-17.x (Win/Mac/Linux) | Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
The Foundry Nuke Studio v12.0 V2 Win/Mac/Linux x64 | Nuke®, NukeX® and Nuke Studio® offer cutting-edge toolkits for node-based compositing, editorial and review. The Nuke family's unparalleled flexibility and collaborative workflows help you get the highest quality results-fast.
Solid Angle Maya To Arnold 3.3.0.1 for Maya 2017-2019 (Win/Mac/Linux) | Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface. MtoA is now shipping with the Arnold 5.0 core.
Solid Angle Katana to Arnold v2.4.0.2 for Katana 3.0-3.2 (Win/Linux) | Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
Solid Angle Houdini to Arnold 4.3.0 for Houdini 16.x-17.x (Win/Mac/Linux) | Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
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