Learn professional workflows to design characters for films, games, TV shows, and more from renowned concept designer and illustrator Wouter Gort. Covering everything from the fundamentals of character design, prop development, keyframe illustration, and more, this course covers everything you'll need to know to level up your character workflow.
The sculptures of 2D and 3D Concept Artist Arsen Asyrankulov must be seen to be believed. In this brand new upcoming Organic Sculpting course, Arsen not only shares his method for producing poetic forms but also his comprehensive workflow so you can realize your own imaginations.
Get ready to paint your very own masterpiece. By studying the timeless works of the Old Masters, you will learn under the guidance of modern master Greg Rutkowski to create beautiful, classical-style paintings of your very own. Sketch, color, light, and create details that even Michelangelo would be proud of. DaVinci didn't have an Undo button at his disposal, so just imagine what you can do with that kind of advantage.
Design stunning creatures for films and video games under the guidance of professional artist Milan Nikolic. You'll start by studying the anatomy of bipeds and multipeds, learn the ins and outs of sculpting in ZBrush and 3D Coat, and finally how to pose, texture, and present your creatures with polish and professionalism.
Create beautiful, lifelike worlds in Unreal Engine 4 under the guidance of Joe Garth, one of the industry’s top realtime artists. Having worked on projects such as Quixel’s Rebirth and Crysis, Joe will teach you everything you need to know to get started with environments in Unreal.
Tell stories with a few brushstrokes. Learn to communicate a narrative idea using a variety of simple, yet effective Photoshop and painting techniques. Industry veteran Jama Jurabaev will show students shortcuts to stay focused on the creative aspect of their work rather than the technical.
Create 3D worlds to share with creative directors, tell more dynamic stories, and streamline your creative process. Industry professional Nick Hiatt covers his entire process in Maya, Substance, Redshift, and Photoshop, but the techniques in this training are not software dependent. Learn to use whichever tools you're most familiar with to create unique characters, detailed environments to place them in, and how to arrange everything into a
Industry-leading art director Patrick O'Keefe will teach you all of his tricks for quickly laying down compelling compositions, zeroing in with detail and color, then post-processing one gorgeous final piece.
Your concept art will never be the same. Industry veteran Jan Urschel is here to show you how to build major production assets following a professional brief. By covering architecture, design and visualization, learn to approach your concept art from a theoretical and technical standpoint.
Learn to communicate a narrative idea using a variety of simple, yet effective Photoshop and painting techniques. Industry veteran Jama Jurabaev will show students shortcuts to stay focused on the creative aspect of their work rather than the technical.
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