Author Alex
2019-02-24
2
The Gnomon Workshop – Houdini Randomization and Scattering with Robby Branham
In this title, Senior Visual Effects Artist Robby Branham provides a broad overview of randomization and scattering in Side FX’s Houdini 17. Houdini has several ways to generate randomization and Robby discusses the basics of HScript and VEX script through the Point SOP node and parameter expressions
Author Alex
2019-02-1
2
The Gnomon Workshop – Introduction to Houdini 17 with Robby Branham
In this title, Senior Visual Effects Artist Robby Branham provides a thorough introduction to Side FX’s Houdini 17. It’s an exciting time when you first start working inside of a procedural 3D environment. Projects that can be difficult with traditional 3D applications often end up with road blocks that are not easily worked around.
Author Alex
2019-01-31
1
CGCircuit – Applied Houdini – Rigids V
In Rigids V, we’ll create a series of blasts whose shape and position are based off of a dynamic laser gunfire simulation! We’ll design the shape of the explosion at each laser bolt impact by controlling the sources of the new rigid body debris, particles, streamers, and smoke.
Author Alex
2019-01-29
0
Entagma – Patreon Advanced CG Tutorials (Updated: Janury 2019)
A collection of Houdini based training tutorials from Entagma
Author Alex
2019-01-8
0
Cozzi – Intro to Houdini
Introduction to Houdini. In this series we will start from the bottom and work our way up in the most common areas of houdini such as explosions, lightning and destruction.
Author Alex
2018-12-31
5
Game Asset Creation with Houdini – Season 2 – Procedural Buildings
Create a procedural building tool in Houdini. From start to finish we create a curve driven building creation tool in Houdini 16.5 and deploy the finished asset into Unity using the powerful Houdini Engine! The course covers a range of intermediate techniques including an in depth look at For-Each Loops and a beginners guide to using Houdini VEX to manipulate attributes.
Author Alex
2018-12-30
0
Udemy – Game Asset Creation With Houdini – Season 1 – 3D Modelling in Houdini
Create a game ready asset from start to finish in Houdini. Learn Houdini’s powerful Digital Asset workflow to dramatically speed up your modelling process and create infinite variation quickly and consistently. Also covers UV mapping, texture baking and importing into the Unity Game Engine.
Author Alex
2018-12-25
0
CGCircuit – VFX’n’GO – Houdini Rocks – Volume 4a – Introduction to Dynamics
MP4 1920x1080 | 4h 38m | ENG | Project Files | 1.86 GB
Author Alex
2018-12-13
0
Entagma – Patreon Advanced CG Tutorials (Updated: December 2018)
Entagma – Patreon Advanced CG Tutorials (Updated: December 2018)
Author Alex
2018-12-4
0
Skillshare – Import Terrain: C4D Blender Houdini Maya 3dsMax Vue Terragen
In this course you will learn how to import Textured Terrains in literally any 3D Package you can think of: Autodesk MAYA, Autodesk 3ds Max, Cinema 4D, Houdini, Blender, E-on Vue, Terragen, and even World Machine.
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