Author Alex
2020-09-23
3
CGMaster Academy – FX for Games (ENG/RUS)
In this course, students learn the fundamental workflows and approaches for creating a wide range of dynamic effects for real-time game environments. Students will learn essential methods for efficiency and optimization of visual effects to be used in a video game. It will feature different types of effects for different markets: first-person shooters, 3D action games, MOBAs, mobile games, etc.
Author Alex
2020-09-18
0
CGMaster Academy – The Art of Lighting for Games (ENG/RUS)
This course will demonstrate a practical approach to in-game/real-time lighting within the context of a production pipeline. We will be working in Unreal Engine, as it is an easily accessible platform, but the workflow and techniques will be presented in as much of a software-agnostic format as possible. This is because many studios use either proprietary or heavily modified engines that are unique or exclusive to that studio's pipeline. These
Author Alex
2020-09-13
3
CGMaster Academy – Absolute Beginners
An 8-week course for beginning artists looking to develop a strong foundation using different tools in the entertainment industry
Author Alex
2020-07-8
0
CGMaster Academy – Digital Painting with David Merritt
This course is an introduction to digital painting and color composition for film and animation. With an emphasis on studying the works of old masters, students will discover the process of how to deconstruct the picture plane through film studies, reproductions of master works, and the widely used—but often understated—industry-standard technique of 'Photobashing.' Course work will cover color theory, perspective, and the use of brushes &
Author Alex
2020-07-8
0
CGMaster Academy – ZBrush for Concept & Iteration
A 6-week intensive course on using Zbrush and integrating it as a powerful modeling tool; students will learn the skills needed to create hard-surface and organic models and problem solve for multiple areas of 3D asset creation.
Author Alex
2020-07-7
1
CGMaster Academy – Head Drawing and Construction
An 8-week course deconstructing and constructing the human head; students will become familiar with the shapes and form and will learn to draw the head with knowledge of anatomy.
Author Alex
2020-06-29
2
CGMaster Academy – Mastering Destruction in Houdini (ENG/RUS)
Use Houdini and create amazing effects for film | Duration 8 Weeks | Project Files Included | MP4 | Updated: Added Russian translation
Author Alex
2020-06-22
1
CGMaster Academy – Character Creation for Film Cinematics (ENG/RUS)
The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a composition or narrative. Each week we will focus on a different aspect of character construction and explore the technical ways of assembling a final character | Updated: Added Russian translation
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