300 ROYALTY FREE HIGH RESOLUTION STOCK IMAGES.
A pack of 10 high quality wheel/rim models. Use this for personal or commercial projects or just crack open the unsmoothed files to check out the geometry. Comes with UVs so go ahead and slap on those textures!
This is a collection of 17 timelapse recordings for plein air paintings and illustrations that I did in 2018 and 2019. Each timelapse video is between 2 and 6 minutes long. These are not audio tutorials! I just thought some folks might find the videos useful. I've also included a 1920px-wide .jpg of each image.
A set of 37 custom brushes I made for Procreate to quickly paint grass, trees, leaves, and other vegetation in my illustrations and plein air paintings. Now revised and expanded for Procreate 5, including Color Dynamics!
A set of 14 custom brushes I made for Procreate to quickly paint rock formations and rock-like surfaces. Now revised and expanded for Procreate 5, including Color Dynamics!
A set of 29 custom brushes I made for Procreate to mimic my Photoshop painting workflow. Now revised and expanded for Procreate 5, including Color Dynamics!
A full run through of creating a rock asset pipeline to use along a made from scratch material in UE4. Creating a series of tilling textures in Zbrush to drive different terrain effects for UE4 dynamic rock materials. The tutorial starts with creating tilling textures by hand using paint effects in Maya and sculpting in Zbrush. Then creating a master material in UE4 featuring vertex painting and dynamic Z up coverage. Concluding with creating
A full run through of creating a ocean material from scratch in UE4 using a combination of texture creation in Zbrush, Photoshop and UE4's material editor. Starting with creating meshes and textures in Photoshop, Zbrush and Maya using a combination of photo bashing, sculpting, and painting. Then setting up a master material in UE4. Finishing by assembling it all together with flexible material instances for changing the look of the ocean on the
In this tutorial, the multi-talented concept and texture artist Ishmael Hoover collaborates with Levelup.Digital to share his workflow in creating stylized hand-painted textures for games.
This release is for starters and beginers in art, meaning the content is towards people that want to understand fundamentals. The pack contains videos with theory and applied theory, guidance and practices for you to get a hang on how art works.
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