Game Weapon Modeling Fundamentals – download video сourse Weapons can be one of the most enjoyable assets to create in modern game development as they can receive a lot of attention and care, and are highly appreciated by players and developers alike. Traditional hard surface workflows are powerful but can tend to feel technical and cumbersome. Instead, some of ZBrush’s modern workflows allow for more flexibility and creativity using ZModeler
MP4 1680x1052 | 7h 51m | ENG | Project Files | 10.5 GB
Hard Surface Modeling Fundamentals in 3ds Max 3ds Max is a great program to learn modeling techniques in. In this course, Hard Surface Modeling Fundamentals in 3ds Max, you’ll learn how to create a hard surface camera model. First, you’ll discover how to create reference images for modeling. Next, you’ll explore the fundamentals of hard surface smoothing. Then, you’ll cover how to create and control high resolution meshes using TurboSmooth.
Autodesk 3ds Max 2018 Win x64 | 3.2 GB
SIGERSHADERS Corona Material Presets Pro v2.0.2 for 3ds Max 2013 – 2017 | 9.51 GB
SIGERSHADERS V-Ray Material Presets Pro 4.1.6 for 3ds Max FULL | 10.3 GB
Introduction to CAT in 3ds Max In this set of 3ds Max tutorials we will delve into 3ds Max’s Character Animation Toolkit plugin. We’ll start by learning how to create a wide variety of rigs instantly using CAT’s standard rig presets. We’ll then learn tips and techniques for creating our own CAT rig. We also cover skinning, and afterwards learn how to save our rig as a custom preset with accessories. We’ll learn about CAT IK/FK capabilities, and
PolyUnwrapper v4.2.7 For 3ds Max 2010 – 2017 | 2 MB
MP4 1280x720 | 2h 01m | ENG | 2.2 GB
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