Author Alex
2017-03-22
9
SIGERSHADERS V-Ray Material Presets Pro 4.1.6 for 3ds Max FULL
SIGERSHADERS V-Ray Material Presets Pro 4.1.6 for 3ds Max FULL | 10.3 GB
Author Alex
Introduction to CAT in 3ds Max
Introduction to CAT in 3ds Max In this set of 3ds Max tutorials we will delve into 3ds Max’s Character Animation Toolkit plugin. We’ll start by learning how to create a wide variety of rigs instantly using CAT’s standard rig presets. We’ll then learn tips and techniques for creating our own CAT rig. We also cover skinning, and afterwards learn how to save our rig as a custom preset with accessories. We’ll learn about CAT IK/FK capabilities, and
Author Alex
2016-11-8
0
PolyUnwrapper v4.2.7 For 3ds Max 2010 – 2017
PolyUnwrapper v4.2.7 For 3ds Max 2010 – 2017 | 2 MB
Author Alex
Anima 2.0.2 Win x64
Anima 2.0.2 Win x64 |
Author Alex
Sculpting Modular Structures in ZBrush
Video сourse: Sculpting Modular Structures in ZBrush Modular structures can be tricky to create, but they don’t have to be. In this course, Sculpting Modular Structures in ZBrush, you’ll get a good understanding on how to sculpt while still thinking modularly. First, you’ll learn how to use array meshes inside of ZBrush for modularity. Then, you’ll learn how to sculpt believable stone and learn how to differentiate metal sculpting from stone.
Author Alex
2016-04-15
4
Lighting Scenes – 3ds Max Bundle
Lighting Scenes – 3ds Max Bundle | 499 MB
Author Alex
2016-03-14
3
Exploring Animation Principles in 3ds Max 2011
Exploring Animation Principles in 3ds Max 2011 Includes next video tutorials: Exploring Animation Principles in 3ds Max 2011 Exaggeration Exploring Animation Principles in 3ds Max 2011 Secondary Action Exploring Animation Principles in 3ds Max 2011 Staging Exploring Animation Principles Solid Drawing Making Game Environments with 3ds Max
Author Alex
2016-01-13
2
Uartsy – Learn Character Creation For Games
MP4 | 31h 33m | ENG | Project Files | 22.7 GB
Author Alex
Production Modeling for Games and 3D Printing in ZBrush and 3ds Max
Production Modeling for Games and 3D Printing in ZBrush and 3ds Max – download video сourse In this course, we’ll learn techniques to model for many formats such as game engines or 3D printing. Along the way, we’ll learn about hard surface poly sketching and edge masking to produce a weathered polypainting effect. After completing this course, you’ll have a guideline that’ll easily fit into your production pipeline. MP4 1280x720 | 3h 24m | ENG |
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