MP4 1280x720 | 1h 55m | ENG | Project Files | 2.18 GB
model+model ReDeform 1.0.2.4 for 3ds Max 2015 to 2019 Win | ReDeform is a unique 3ds Max plugin for dynamic resizing and rescaling objects in real world units.
Itoo Software Forest Pack Pro v6.1.5 For 3ds Max 2018 and 2019 Win x64 | 1.68 GB
What you’ll learn: Animation, Polygon Modeling, Texturing, Rigging, Lighting, Digital Sculpting, Rendering. Master Maya, 3DSMax, Mudbox, and techniques you can use in any 3D application! Create professional quality assets for your portfolios, games, and animations. Create your own 3D prints or VR worlds.
MP4 1280x720 | 1h 31m | ENG | Project Files | 1.75 GB
In this Masterclass, Toni will demonstrate the techniques and workflows used in making his 3D environments and illustrations. The goal is to explain the entire process from the initial idea to the finalized product. He will show you how to organize environment scenes for easier managing and more efficient rendering
Had trouble figuring out how to produce that chrome texture? Join me as I walk you through some basics about how chrome works and show you a quick and easy method of generating chrome materials in 3d Max.
In this course, we will go over the entire process of how to create a Japanese Alley game environment. We will first start out with a blockout of the scene to achieve a proper sense of scale, and once that is done, we will go back to the blockout to 3d modeling the buildings.
Video: .MP4, 1280x720 | Audio: AAC, 44kHz, 2ch | Duration: 1h
In Generator Asset in 3ds Max, students will learn on how to create a high resolution sci-fi generator using only a few reference images. We will go over the best way of thinking when creating something and not just look at an image and re-create it.
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