PolyUnwrapper v4.3.3 for 3ds Max 2010 to 2020 | PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.
PolySmoother v2.5.1 for 3ds Max 2014 to 2020 | It allows you to visualize and manage the Smoothing Groups in a quick and easy way. You can set Hard and Soft edges, select edges by convexity, copy, paste, modify and optimize Smoothing Groups, as well as convert them from and to UV mapping, among many other features.
Advanced UV Normalizer v2.4.2 for 3ds Max 2010 to 2020 | It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.
Project Manager 2.95.32 for 3ds Max 2013 to 2020 | Project Manager makes large, complicated projects much simpler by organizing your files according to projects, objects, sections, and more. The user may define as many categories and folders as they wish.
MP4 1280x720 | Total time: 13h 26m | ENG | Project Files Included | 3.61 GB
SmartRefs v1.04.02 for 3ds Max 2014 to 2020 | SmartRefs is a new advanced external reference plugin for Autodesk 3ds max. With this tool you can Reference external files but having the ability to modify and animate the objects from that reference, in a similar way of the references of Autodesk Maya, but even more advanced.
model+model Book Manager 2.1 for 3ds Max | Bookmanager 2 is a great tool for automatic process of books placement. It is written in MAXScript for use in Autodesk 3ds Max software. It has a wide range of features and easy to use interface.
This class will teach you of the basics of modeling video game assets in 3ds max. These modeling techniques will give students the ability to model similar replicas of their concept objects or characters.
KM-3D Weight Pro 2.01 for 3ds Max 2013 to 2020 | WeightPro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology.
KM-3D DeltaMushToSkin v1.0 for 3ds Max 2013 to 2020 | DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with “converting” to Skin feature. The plugin solves Skin weights matched as close as possible to the DeltaMush result.
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