
Do you think about a career in the video game industry as a 3D Artist and happen to like Battle Mechs? Then this tutorial might be perfect for you. Follow along as this comprehensive nearly 15 hour long course as we model, unwrap, bake and texture a battle mech to current video game standards. Every step is documented without fast forwarding. At the end of the free part you have the option to learn even more with the extended edition in which we

If you haven't used 3ds max before then this course is specially designed for you. After going through this course you will be able to create high quality renders. After the completion of the render, we will be doing post-production in Photoshop. This course is specifically created for the beginners who want to learn 3ds max from scratch and plus have the advantage of use the corona plugin.

Lime Exporter v1.31 for 3ds Max 2014-2021 to Lumion WIN | This tool allow to convert Vray or Corona and Fstorm to Lumion.

This preset is built from a simple box ! The chamfered edges effect is done within the shader and You can easily adjust it in the VrayEdgesTex that is in the bump slot of the material (adjust the rounded corners radius value). You can easily adjust the following parameters of the railing: height, picket spacing, handrail depth, handrail height, handrail shift, picket width, picket depth and bottom rail On/Of

The Siger Studio’s XSMP for 3ds Max is a continuation of well-known plugins family: V-Ray Material Presets Pro (VMPP), Corona Material Presets Pro (CMPP) and Material Repository Pro (MRP).

KeyHydra Plugins for 3ds Max 2020-2021 Win x64

In this course we will be looking on how to create a 3d asset from start to finish. We will be focusing on creating a asset that is focused on being for games by using the correct texture and optimization techniques. We will be going over on how to create a proper high poly and low poly in 3ds max and then on how to uv unwrap our low poly and prepare our scene for baking our normal and AO map.

As for this course, it’s an epitome of the instructor’s modeling experience for over a decade. As a model artist and photographer, the instructor will not only introduce the key to modeling in 3ds Max, but also share his unique perspective on light settings. You will learn to build a high-poly model for hard surfaces, to apply Vray materials and light settings, and to composite images in Photoshop. After this course, you will acquire the

Make FloorGenerator even better

Here I'll be taking you through an in depth tutorial on how to create a well designed and artistic robotics arm. The tutorial covers conceptual design to poly modelling, texturing and rendering in Octane.
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