Allegorithmic Substance Painter 2017.3.0-1837 WIN

Author Alex
2017-09-29
2 214
0
Allegorithmic Substance Painter 2017.3.0-1837 WIN

Allegorithmic Substance Painter 2017.3.0-1837 WIN

Substance Painter 2017.3 focus on new advanced export preset with the support of Adobe Project Felix and the open format glTF. This new release also focus on the user experience by improving the interface and adding an autosave plugin. Download can be on the site gfx-hub.cc.

Release Notes:

(Released 28 September 2017)

Added :

[Export] Allow to export mesh and textures for Adobe Project Felix

[Export] Allow to export into glTF file format

[Engine] Optimize textures size in VRAM by using block compression

[Viewport] Be able to drag and drop a mesh or project in the viewport

[UI] Improve warning message about TDR

[UI] Log should be displayed only upon request

[UI] Allow to clear the content of the log window

[UI] Display warnings and errors in the status bar

[UI] Display Tabs on top as in web browsers

[UI] Improve "not paintable" context and messages

[UI] Add a “save as copy” action in the file menu

[Layer] Set default tiling setting to 1 by default

[Shelf] Improved gradient filter to support 10 dynamic colors

[Shelf] Add a space in the default query of the mini-shelf

[Shelf] Add a 'Open in explorer' action for local resources in the shelf

[Shelf] Add template and shader for Adobe Material Standard (Project Felix)

[Shelf] Increase max tiling to 128 in Material Layering shaders

[Shelf] Added sobel curvature for micro-details of Mask Generators

[Plugin] Add autosave plugin with customizable time interval

[Scripting] Add a "save as copy" function

Fixed :

[UI] Layout is broken at the first launch

[Export] PSD generated at export has format errors

[Export] EXR always exports 8 bits height map

[Export] Crash when exporting corrupted Additional maps

[Import] Hard edges are not preserved on low poly meshes in some cases

[Import] Improved error messages when importing meshes with issues

[Bakers] ID Map Baking fail with Match By Name enabled

[Viewport] Tangent space is not synched with bakers

[Effect] Moving back a layer doesn't restore an anchor's reference

[Effect] Refresh issue when creating a link in between two Masks with anchors

[Effect] Masks anchors above mask shouldn't be listed

[Effect] Extract Alpha setting from Anchors doesn't work

[Engine] Mask inverts itself after first brush stroke

[Engine] Crash when switching Texture Set on specific project

[Shelf] Crash when deleting a preset which is in a project

[Shelf] Typo in advanced Tri-Planar filter

[Shelf] MG Mask Builder AO Noise Scale doesn't work properly

[Shelf] MG Mask Builder has inverted curvature parameters

[Shelf] Imported alphas generate a material sphere preview instead of a flat one

Download links:
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