Plug-ins
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Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
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Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
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Atoms Crowd makes crowd animation available to anyone. You don’t need any particular skill set to layout your crowd shots and simulate them. You don’t believe it, do you? Wait and see!
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Tool Chefs Atoms Crowd v2.5.0 for Houdini 16.5x & 17.0 (Win) | 247 MB
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Atoms Crowd supports characters with any number of legs! There’s no difference between two, four, eight, twelve legs! Atoms will simulate any kind of skeleton!
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Modular Particle System – Stardust is a Modular 3D particle system for After Effects. It has an easy to use node based user interface and ships with a host of presets to create stunning effects.
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Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya’s standard interface. MtoA is now shipping with the Arnold 5.0 core.
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Create dazzling 3D titles for your videos with BluffTitler. Want to impress your friends and clients with cool 3D titles? But don’t want to spend a fortune on professional 3D animation and video titling software?
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TextBox is a native plugin that creates a perfectly sized, customisable shape behind your text that updates automatically and is applied directly to the text layer so no need for parenting, mattes or expressions!
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Polygon Cruncher reduces the number Polygon Cruncher for Autodesk Maya takes place in the Maya graphof polygons of your objects without changing their appearance. You keep all details even at high optimization ratio.
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