Blender Market – World Align
Blender Market – World Align.
Have you ever faced one of the following issues?
Bake the rotation angles of a rotated object with reseted transforms
Orient the object parallel to the world, with reseted transforms
Align a cylinder with an odd number of segments
What if it's a 3D scan or a high-poly model with an unknown rotation and tons of polygons?
As modeller I had all this headache. But the worst thing for me is to measure it all by eye. After another headache of aligning the 3D scan, I finally decided to create this addon and put the end to this monkey job :)
How does World Align add-on work?
All you have to do is to select face(s) on some two sides of a mesh, and your object will be world aligned or the rotation angles will baked into transforms (by option)
Key features of this add-on:
The two sides of the model may not be perpendicular
The ability to select multiple faces for each side. This is very useful if the surface is not perfect and has some noise (e.g. 3D scans)
Download links:
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