Golaem Crowd v7.3.11 for Maya 2017-2022 Win64

Author Alex
2021-06-4
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Golaem Crowd v7.3.11 for Maya 2017-2022 Win64

Golaem Crowd v7.3.11 for Maya 2017-2022 Win64

GOLAEM - POPULATION TOOLS FOR MAYA. Golaem makes it easy and affordable to populate worlds with smart & directable digital characters, from a few to thousands.

Release Notes

Golaem 7.3.11 (2021/06/04)

Important Notice

From this release, the version of MtoA supported by default is 4.2 Rendering plugin for MtoA 4.0.X or 4.1.X needs to be installed manually

From this release, the version of Vray supported by default is 5.X Rendering plugin for Vray 4.X needs to be installed manually

See Using Renderer Compatibility Procedurals for more details
New Features

Added support for Maya 2022 Python 3 (beta)
Added support for Maya 2022 Python 2

Improvements

Added per mesh subdivision control at render time (through the Shader Attribute subdivOverride)
Added source object orientation support in Component Mode Population Tool
Added aiImage and PxrTex shading node support in the viewport display
Improved Simulation cache export and replay performances
Improved skin weights memory management
Improved curve following / looping in the Goto Behavior
Improved curve following / looping in the Steer Behavior
Particle systems are now emitted in the same group as their Population Tool Locator

Bug fixes

Fixed a massive memory leak (from Golaem 7.3.7) when in Cache Replay Mode and refreshing caches
Fixed a crash when LOD geometries have different numbers of Shader Nodes
Fixed a crash when merging two caches with Layout Files
Fixed a crash when an invalid input is cast to a Golaem Attribute
Fixed Entity flickering when using the Traffic Behavior
Fixed broken connection between particle system and Population Tool Locator when renamed
Fixed oversized Replace Node popup in the Character Maker
Fixed Attribute Editor for Painted Zone Locator
Fixed Attribute Editor for Vector Field Locator

Refactoring

Mtoa 4.2 is the default supported version
Vray 5 is the default supported version

API

Added forwards flag in the glmCreatePopulationTool command

Supported DCCs

Autodesk Maya 2017, 2018, 2019, 2020, 2022 (beta)
Autodesk 3ds Max 2018, 2019, 2020
Foundry Katana 3.X, 4.X
Unreal Engine 4.25, 4.26
SideFx Houdini 18.0.566, 18.5.462

Supported Rendering Engines

Arnold - Mtoa 4.2.X / KtoA 3.2.X
V-Ray - For Maya 5.0.22, 5.1 / For 3ds Max 5.1
Renderman - For Maya 23.0 / For Katana 23.0
Redshift - For Maya 3.0.36 / For Katana 3.0.36 / For 3ds Max 3.0.36
USD - Standalone 0.19.11 and 0.20.02 / For Houdini 18 and 18.5 / For Katana 3.5
3Delight - For Katana 2.3.2 (through USD)
Mental Ray - For Maya 3.14
Guerilla Render 2.1, 2.2

Also supported (but must be manually installed):

Arnold - Mtoa 4.0.X, 4.1.X / KtoA 3.0
V-Ray - For Maya 4.0X, 4.1X, 4.3X / For 3ds Max 4.30
Renderman - For Maya 22.4, 22.5 / For Katana 22.4, 22.5
Redshift - For Maya 2.6.49, 2.6.5X / For Katana 2.6.55

Download links:
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