Golaem Crowd v7.3.11 for Maya 2017-2022 Win64
Golaem Crowd v7.3.11 for Maya 2017-2022 Win64
GOLAEM - POPULATION TOOLS FOR MAYA. Golaem makes it easy and affordable to populate worlds with smart & directable digital characters, from a few to thousands.
Release Notes
Golaem 7.3.11 (2021/06/04)
Important Notice
From this release, the version of MtoA supported by default is 4.2 Rendering plugin for MtoA 4.0.X or 4.1.X needs to be installed manually
From this release, the version of Vray supported by default is 5.X Rendering plugin for Vray 4.X needs to be installed manually
See Using Renderer Compatibility Procedurals for more details
New Features
Added support for Maya 2022 Python 3 (beta)
Added support for Maya 2022 Python 2
Improvements
Added per mesh subdivision control at render time (through the Shader Attribute subdivOverride)
Added source object orientation support in Component Mode Population Tool
Added aiImage and PxrTex shading node support in the viewport display
Improved Simulation cache export and replay performances
Improved skin weights memory management
Improved curve following / looping in the Goto Behavior
Improved curve following / looping in the Steer Behavior
Particle systems are now emitted in the same group as their Population Tool Locator
Bug fixes
Fixed a massive memory leak (from Golaem 7.3.7) when in Cache Replay Mode and refreshing caches
Fixed a crash when LOD geometries have different numbers of Shader Nodes
Fixed a crash when merging two caches with Layout Files
Fixed a crash when an invalid input is cast to a Golaem Attribute
Fixed Entity flickering when using the Traffic Behavior
Fixed broken connection between particle system and Population Tool Locator when renamed
Fixed oversized Replace Node popup in the Character Maker
Fixed Attribute Editor for Painted Zone Locator
Fixed Attribute Editor for Vector Field Locator
Refactoring
Mtoa 4.2 is the default supported version
Vray 5 is the default supported version
API
Added forwards flag in the glmCreatePopulationTool command
Supported DCCs
Autodesk Maya 2017, 2018, 2019, 2020, 2022 (beta)
Autodesk 3ds Max 2018, 2019, 2020
Foundry Katana 3.X, 4.X
Unreal Engine 4.25, 4.26
SideFx Houdini 18.0.566, 18.5.462
Supported Rendering Engines
Arnold - Mtoa 4.2.X / KtoA 3.2.X
V-Ray - For Maya 5.0.22, 5.1 / For 3ds Max 5.1
Renderman - For Maya 23.0 / For Katana 23.0
Redshift - For Maya 3.0.36 / For Katana 3.0.36 / For 3ds Max 3.0.36
USD - Standalone 0.19.11 and 0.20.02 / For Houdini 18 and 18.5 / For Katana 3.5
3Delight - For Katana 2.3.2 (through USD)
Mental Ray - For Maya 3.14
Guerilla Render 2.1, 2.2
Also supported (but must be manually installed):
Arnold - Mtoa 4.0.X, 4.1.X / KtoA 3.0
V-Ray - For Maya 4.0X, 4.1X, 4.3X / For 3ds Max 4.30
Renderman - For Maya 22.4, 22.5 / For Katana 22.4, 22.5
Redshift - For Maya 2.6.49, 2.6.5X / For Katana 2.6.55
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