Solid Angle Houdini to Arnold v3.0.0 For Houdini 16.5.x Win/Mac/Linux

Author Alex
2018-04-12
1 582
3
Solid Angle Houdini to Arnold v3.0.0 For Houdini 16.5.x Win/Mac/Linux

New version Solid Angle Houdini to Arnold v3.0.0 for Houdini 16.5.x Win/Mac/Linux

This is a major release, bringing alembic packed primitives to HtoA. It also introduces the new Arnold 5.1 core including Optix and Noice (Arnold denoiser), adaptive sampling, operators for parameter overrides, toon shader, layer shaders and more.

Launched at SIGGRAPH 2014, Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Main features:
  • All Arnold cameras (perspective, orthographic, spherical, fisheye) with depth of field and advanced shutter controls.
  • All Arnold lights (point, distant, spot, quad, disk, cylinder, skydome, mesh) with light filters and accurate viewport representation.
  • Custom Arnold shading network context with a comprehensive list of 106 shaders and utilities.
  • Atmospheric and background effects.
  • Volume rendering with support for OpenVDB and particles.
  • Polymeshes, curves, points with support for displacement and bump mapping and subdivision.
  • Procedurals, with sample Alembic and mandelbulb implementations.
  • Accurate motion blur (transform, deform, velocity, acceleration), overridable per object.
  • Geometry attributes translation as user data.
  • Optional Arnold properties for objects and cameras.
  • Render to AOVs, in single or separate files.
  • Support all Houdini rendering contexts (render region, mplay, render viewer, render COP, batch), with support for AOVs and clickable buckets.
  • Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
  • Instancing.
  • Multi-camera renders.
  • DeepEXR support.

Download links:
Comments
  1. SAMI2018 April 14 17:40
    Dear
    be notified that in extracting the following files ( as downloaded from above )

    Solid.Angle.Houdini.To.Arnold.v3.0.0.for.Houdini.16.5.378-AMPED.rar
    Solid.Angle.Houdini.To.Arnold.v3.0.0.for.Houdini.16.5.405-AMPED.rar

    it gives a note of missing part2 .... to continue .

    kindly check and recover ASAP....

    Best regards
    1. Sonya2018 April 14 18:12
      Hello!
      I just downloaded, checked - everything is ok. Which archiver are you using?
      1. sami2018 April 20 17:43
        Hi

        yes . thanks . it was a matter of archiver ... I installed the first but it doesn't appear in Houdini ...sorry to bother you .. I am new as for houdini and working on other 3d programs .so , may you help me how to set up all related to get HtoA ..I INSTALLED HOUDINI 16.5 .AND EXTRACT THE FOLLOWING ARNOLD RAR FILE AND BEGIN TO INSTALL BUT GETTING CONFUSED WITH RLM ....

        Solid.Angle.Houdini.To.Arnold.v3.0.0.for.Houdini.16.5.378-AMPED.rar

        KINDLY TRY TO HELP ME WITH STEP BY STEP IN DETAILS OR VIDEO ....

        REGARDS
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