Blender Market – Prism – Fast & advanced glass shader for Cycles v1.1
Blender Market – Prism – Fast & advanced glass shader for Cycles v1.1
Features included with Prism:
Dispersion (colors are broken up on refraction)
Light absorption & glass thickness
Super-fast caustics with colors, dispersion & absorption
Quick render times
Plug-n-play, just add it and render, no fuzz
Easy to use, pragmatic and artist oriented controls for:
Base color & Absorption color
Index of Refraction (IOR)
Roughness
Dispersion Amount
Caustic Intensity
Absorption Thickness & Density
The shader is extremely easy to use and Prism provides simple controls, which lets you build virtually any glass-like material, be it diamonds and gems, water bottles, fluids, lenses, ice and so on.
If you have used the regular glass shader before, you already know Prism. Otherwise the documentation will get you up and running in just minutes. . I suggest that you play around with the settings while trying out different light setups and types. I bet you will love the caustics and the creative effects they allow for.
Last updated on 2016-03-21
Release notes v1.1:
Simplified Absorption controls
Added a shadows slider to emulate shadows on the caustic projection
Corrected small errors
Added a documentation .pdf
Branched the shader into alternate versions.
Download links:
Comments
Add comment
Tags
Archive
« December 2024 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | ||||||
2 | 3 | 4 | 5 | 6 | 7 | 8 |
9 | 10 | 11 | 12 | 13 | 14 | 15 |
16 | 17 | 18 | 19 | 20 | 21 | 22 |
23 | 24 | 25 | 26 | 27 | 28 | 29 |
30 | 31 |
Vote
New Daz3D, Poser stuff
New Books, Magazines