Advanced UV Normalizer v2.4.2 for 3ds Max 2010 to 2020
Advanced UV Normalizer v2.4.2 for 3ds Max 2010 to 2020
It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.
The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.
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