3ds Max 2021 Plugins Bundle (April 2021) Update
3ds Max 2021 Plugins Bundle (April 2021)
Includes:
Thinkbox StokeMX 2.5.2 for 3ds Max 2021
An easy to use Particle Simulator for 3ds Max designed to simplify and accelerate the creation of high volume particle clouds driven by Velocity Fields (originally available as Stoke MX 1.0). Supported Velocity Field sources include FumeFX simulations and Stoke Velocity Fields, other particle animations fromParticle Flow, Thinking Particles or external particle file sequences in PRT or RealFlow BIN formats, 3ds Max Force SpaceWarps etc.
KrakatoaMX 2.9.1 for Max 2021
An easy to use Particle Simulator for 3ds Max designed to simplify and accelerate the creation of high volume particle clouds driven by Velocity Fields (originally available as Stoke MX 1.0). Supported Velocity Field sources include FumeFX simulations and Stoke Velocity Fields, other particle animations fromParticle Flow, Thinking Particles or external particle file sequences in PRT or RealFlow BIN formats, 3ds Max Force SpaceWarps etc.
FrostMX 2.3 for 3ds Max 2021
FROST is a superfast particle mesher which can generate a single mesh from particles, vertex clouds, object positions and point data files using various iso-surface and geometry cloning techniques.
Update:
XFormer v2.5.1 for 3ds Max 2014 - 2020
XFormer is a tool that will allow you recover the transformation of an object.
PolyUnwrapper v4.3.7 for 3ds Max 2010 - 2022
PolyUnwrapper is a complete set of professional tools designed for the texture artists, especially for the architectural and game industries.
It contains plenty of features that will greatly help you improve your unwrapping workflow. Main Features Features
Multi Stitch. Stitch Multiple Shells at once Custom Packing algorithm and tools Tool for matching the Shells Width and Height Easy Grid Spacing Render UV Tiles (UDIM) Cycle Checker map PolyUnwrapper Toolbar now keeps on top of the Unwrap Editor Render Open Edges
PolySmoother v2.6.1 for 3ds Max 2014 - 2022
It allows you to visualize and manage the Smoothing Groups in a quick and easy way. You can set Hard and Soft edges, select edges by convexity, copy, paste, modify and optimize Smoothing Groups, as well as convert them from and to UV mapping, among many other features.
Advanced UV Normalizer v2.4.7 for 3ds Max 2010 - 2022
Advanced UV Normalizer (AUVN) is a tool for normalizing the Texel Density across different objects.
It has a comprehensive set of features to calculate, get, set and modify the Texel Density of your models based on different parameters such as Geometry Area, Texture Area, UV Area as well as the Geometry/Pixels and Geometry/UVs Ratios.
The Texel Density can be set using a fixed texture size, or you can assign different AUVN textures and normalize them all at once using their texture size.
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