Game Development / Unreal Engine Assets | 2023-02-19

1514 photo's taken with my friends (some include myself). These are photo's focused on facial expressions for various emotions, character archetypes and talking mouths for animation. Whether you're just out to study anatomy, need inspiration/ref for your characters? This is your refpack!

In Animation Pipeline in UE4, Chad Mogran will be giving a comprehensive overview of all things animation in Epic’s Unreal 4 Engine. Starting with exporting our character from Maya using the FBX format, we’ll import it into UE4 in such a way that will allow us to share animation blueprints across different characters. Then we’ll go over how to import animations and setting up things like additive aim poses and navigational blend spaces. We will

Over the course of this training series we will look at the basics of the Houdini particle system and also cover a variety of POP nodes to better understand how the Houdini particle system works.

Compositing is a vital part of the process in creating visual effects (VFX) for movies, TV, and animated productions. The Compositor combines elements filmed during production with Computer Generated Imagery (CGI) created by other artists to blend them together seamlessly. Compositors also fix problems in the footage that occurred during filming, and find methods to enhance VFX shots to better match the director’s vision. All of the final pieces

Pixologic ZBrush v2021.7 Win/MacOS | Pixologic is pleased to announce ZBrush 2021.7, which contains even more new features and improvements designed to add power and flexibility to your creative experience.

Sample tutorials of various topics from the Foundation Art Group, including drawing, digital, and designing sessions. Access future content on our Patreon. Links below!

Industrial environment with hangars, trailers, and trucks.

Skillshare – Motion Design 2d in After Effects: Lighting Animation/Effects/loop/

Stylized and modular assets to create your own Castle environment!

Procedural Texturing is a great texturing method, it comes with great benefits like unlimited texture resolution and easy mapping on any 3D surface. Offers complete control of textures by using a mathematical and logical approach through nodes. This approach may seem complicated to most of the artists. This course offers you easy, practical methods and everything needed to get started with blender procedural shading techniques.
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