Game Development / Unreal Engine Assets | 2023-02-19
3ds Max 2010 | Vray 2.0 | 3d-scenes | 2.56 GB
Evermotion – Archmodels vol. 165 | 3D models | 3ds Max | Vray | FBX | 5.53 GB
Crystal CG – Vol. 140 | 3D-Scenes | 3ds Max | PSD | 2.39 GB
MP4 1280x720 | 0h 57m | ENG | Project Files | 1.53 GB
Leverage the VR Editor to build immersive and interactive environments for VR applications and explore the various movement and interaction systems that can be used in a VR application.
This course is designed to take the student from a basic level of Unreal Engine 4 knowledge to being fluent and capable of navigating the Engine to build quality games using the C++ API. It is designed to be an in-depth, easy to understand guide to programming Unreal Engine 4 games using C++.
Architects and designers: Discover a new modeling workflow that maximizes creativity and quality. Learn how to use SketchUp for conceptual modeling and move to Revit for refinement.
Houdini is one of the most intimidating pieces of software out there, but it doesn’t have to be! Industry-leading artist and creative director Adam Swaab breaks it down for you in an easy and accessible way. He’ll take you through the foundations of the program, getting you started on making your first mind-blowing procedural images in Houdini.
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