Game Development / Unreal Engine Assets | 2023-02-19
Adobe Substance 3D Stager v1.2.3 Win x64. Substance 3D Stager a professional staging tool for scene design and rendering. Import content, arrange your scene, apply materials and textures, adjust both image-based and physical lighting, save cameras with different resolutions, and render photorealistic imagery - all in Stager! Work on your final image. Substance 3D Stager lets you make creative decisions in context. Refine and adjust your
Mobiography – August 2022. English | 122 pages | True PDF | 56 MB
ArtStation – Foliage Tree Creation in Maya and Zbrush Tutorial and Assets. A full run through of creating a wind blown tree from scratch using Zbrush, Maya and Photoshop/Quixel. Showcasing techniques for using paint effects in Maya for creating base meshes. Sculpting and creating tree cards and bark textures in Zbrush. Concluding with showing the workflow of transferring the Zbrush sculptures to a low res game engine friendly mesh for rendering
ArtStation – Old Wooden Stool Full Creation Process + Game Ready. We’re covering blockout, high and low poly creation , UV unwrapping, baking maps, industry-standard texturing techniques, and presenting your work using Marmoset Toolbag. This course will teach you everything you need to know about creating props for the games industry! info about this Product : step by step Time: 4 h 12 min Modeling: 3ds Max Unwrapping: 3ds Max Baking: Substance
ArtStation – Roof Tile Texture - Complete Workflow From 3D Modeling to Photoshop In this tutorial, I show how you can quickly model tiling textures using your preferred modeling package, finishing it up in Photoshop. Summary I will start with a simple roof tile, and lay it out in a tileable pattern. I then create variation by duplicating and tweaking the original tiles, and randomizing each tiles position/scale/rotation. Next, I fix any
Autodesk HSMWorks Ultimate 2023.1 (Update Only) Win x64. HSMWorks powerful plug and integrated CAM software solution is. It provides capabilities that will ultimately increase your productivity. This plug-in connection and proper coordination between the models made by the Solid Framework establishes processes and machines. When you make changes in the design model. At the same time, these changes are automatically reflected on the map will be
ArtStation – Model and Texture A Game Asset – Full Process. Hey Tutorial heads, this time we are making a game-asset (an optimized mesh rendered in real-time). We will start from scratch and create a high resolution Sub-D model first. Afterwards we will transform it into an optimized game mesh and create some UVs. Then I will show you how to create amazing textures with Substance Painter and render our crate in real-time using Marmoset Toolbag.
Black & White Photography Tricks and Tips – 11th Edition 2022. English | 94 pages | PDF | 78.5 MB
Blender Market – Aaa Clouds And Cloud Mixer v0.1.0 (Blender 3.2.1) WORK FASTER WITH AAA CLOUDS 3D clouds that work really well? 3D clouds that render really fast? 3D clouds that react to the scene lights? Looking for that? Yeah, it's here. AAA Clouds will make your environments a lot more realistic. It is not a one-click solution, but it is very simple to understand. Right now, there are 15 cloud designs available. Fifteen. With only one one of
A short and practical guide to elevate your edits using sound effects with DaVinci Resolve What you'll learn The theory behind sound design Types of Sound Effects The impact of adding Sound Effects to your edit Identifying the right Sound Effects How to apply Sound Effects in your video edit Requirements You will learn everything you need to know about sound effects in video editing Description Let's face it, endlessly scrolling through YouTube
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