Game Development / Unreal Engine Assets | 2023-02-19

3D Facial Rigging: learn All what you need to Start Creating Awesome Facial Animations TODAY What you'll learn How to build a facial skeleton with a dual jaw bones to get more flexibilty. How to skin your model and use the skin modifier's features to improve the deformations. How to build a fleshy eye rig to simulate sliding around the eyelids. How to build animation controls. How to connect animation controls with bone objects using

How to make 3D models for games, film, and VFX inside of Maya! What you'll learn How to start using Maya to create 3d models for games, movies, and vfx Requirements A copy of Maya 2017 or higher Mouse with scroll wheel Basic computer skills Description Learning how to create 3d models can be hard. There are many places where things can go wrong. Trying to follow multiple tutorials about modeling can result in leaving out the most important

Learn how to model, unwrap, and texture weapons for games. Use Maya and Substance Painter 2 to create AAA quality models What you'll learn Set up reference images inside of Maya Create block out meshes and understand their purpose Build optimized and well thought out high poly models that are rich in details Create low poly models that have great topology and will look great in game Learn the fundamentals of good texture unwrapping and layout

ArtStation – Metal Surfaces & Damages Brushes for Zbrush Part 2. ♦ 23 VDM metal damages brushes ♦ 6 forged metal brushes ♦ 12 noise presets ♦ 8 metal scratches Release Notes added PNG alphas

The Gnomon Workshop – Designing & Creating a Creature Bust – From 2d Concept to Final 3d Asset with Pascal Raimbault This creature design workshop by Wētā FX Lead 3D Modeler, Pascal Raimbault, covers his complete pipeline for concepting unique characters for production. Starting from the 2D design in Krita, Pascal moves on to progressively build a 3D model that is truthful to the original concept, using Maya and ZBrush. This comprehensive

ArtStation – BaseMesh: 89 MEDIEVAL Assets+Texture Fred's BaseMesh Vol 2 : Medieval KIT Including : 89 Models - More Than 89 Textures ( Some Models Have diffrent Set Of Textures ) Optimized UV . 4k Textures ( Maps : Diffuse - Height/Disp -Norm - Roughness - Reflection - Metallic - IOR - Opacity ) . 1 Set Of Textures For Each Model . Easy To Edit The Geometry And Design . Easy To Edit The Textures . Quad Mesh . PolyModeling . BaseMesh .

Unreal Engine 5 Project – RPG Metanoia Chronicles. Creating RPG Metanoia Chronicles, Speed Level Desinger, UI Desinging Youtube channel - https://www.youtube.com/c/RaiPREV/videos

ArtStation – (.blend .PSD) Temple on the Planet 582_73. Archive content: .PSD file + .blend file. (Scene set up in Cycles render.)

Blender Market – True Terrain v4.3.2 A Complete Terrain Creation Suite. Quickly make entire worlds in one tool. Home Page - https://blendermarket.com/products/true-terrain-

Wingfox – Making 2D Cyberpunk Street in Photoshop and Animating It in After Effects (2022) with Rutger van de Steeg. In this course, Rutger will show you how to create a cyberpunk street scene and finally transform it into a camera movement animation. This course is suitable for beginner concept artists who have difficulty in composition and color use. Through this course, you will learn how to merge inspiration and reference to organize the
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