Author Alex
Unity Asset – Bike Animations Cartoon
This Package contains more than 20 animations
Author Alex
Unreal Engine Asset – Procedural Building Lot
The latest system from AmmoboxStudios' Procedural Pack brings you Procedural Building Lot. You can now generate entire row of highly-detailed building with just a few clicks. Using our heavily customizable style-based system. You can create, extend , edit your own styles. Three initial styles are provided ( more for future updates ). Building is tuned towards FPS/TPS level of quality in terms of details. The core of this product is to create a
Author Alex
Unity Asset – POLYGON – Particle FX Pack
A particle FX asset pack of Fire, Water, Smoke, Dust, Dirt, Blood, Nature,Weapons, Magic and more, to add to your Polygon style game.
Author Alex
Unity Asset – PRISON ESCAPE PLAN | PREMIUM GAME
Make a plan to escape from the prison and watch out from the gaurds.
Author Alex
Unreal Engine Asset – Viking Ulf v4.25
Great character for RPG games
Author Sonya
2020-08-5
0
REBELWAY – Advanced Asset Creation In Houdini For VFX And Games
Our goal is to teach Sidefx Houdini primarily along with high-end renderers like SolidAngle Arnold and realtime rendering technology like Unreal Engine 4.0.
Author Omega
Topaz Sharpen AI 2.1.1 (x64)`
Topaz Sharpen AI 2.1.1 (x64) | 1.63 Gb Create tack-sharp images with no artifacts or halos.Sharpen AI is the first sharpening and shake reduction software that can tell the difference between real detail and noise. Create tack-sharp images even when you’re shooting handheld, at night, or with a shallow depth of field.
Author Omega
Topaz DeNoise AI 2.2.5 (x64)
Topaz DeNoise AI 2.2.5 (x64) | 924 Mb Shoot anywhere in any light with no reservations. Eliminate noise and recover crisp detail in your images with the first AI-powered noise reduction tool. You may be surprised at the results you get.
Author Omega
2020-08-5
0
Photoshop User - August 2020
Photoshop User - August 2020 English | 120 Pages | True PDF | 94.3 MB
Author Alex
2020-08-4
0
FXPHD – NUK313 – Photorealism in Compositing with NUKE: Case Studies
The second part of this two-part course, taught by Victor Perez, focuses on putting the theory discussed in the first part (NUK312) into practice. To that end, this courses uses our case studies with a practical approach, compositing the scenes from scratch to recreate the qualities of light, from internal to external setups, in different times of the day.
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