Game Development / Unreal Engine Assets | 2023-02-19
The thumbnail is the foundation of any artwork. it is the simple sketch where you nail the composition, framing, point of view and balance of your image. A strong artwork needs a strong foundation. In this 1hour 37min tutorial I go trough how I do my thumbnail-sketches. All 6 thumbnails are done in 15min each, and you will see everything realtime.
HDRI CALIBRATED 8K SKIES | One of the most popular methods, when lighting a 3D project, is what we know as IBL (Image Based Lighting), which consists of using a panoramic 360º high dynamic range image (HDRi) as a lighting source, to reproduce as accurately as possible, the actual sky conditions at the time of capture. However, this technique has some important limitations and inconveniences, and that is why incorrect HDRi can cause problems when
HARBOR & INDUSTRIAL consists of authentic industrial ambiences, one third of which capture sites close to the water. Almost all files are loopable; every sound is ready-to-use and recorded to sit well within your mix. An accessible, yet highly flexible toolkit for you to create signature locations with ease.
Living The Photo Artistic Life – September 2020 | English | 114 pages | PDF | 178.30 MB
GreyscaleGorilla – HDRI Light Kit Pro Tutorial | 508 MB
Landscape Photography, Tricks And Tips – 2nd Edition September 2020 | English | 114 pages | True PDF | 45.24 MB
Pack of e-books for Unreal Engine | PDF | ENG
Resolume Arena v7.2.1 Win | Resolume Arena has everything Avenue has, plus advanced options for projection mapping and blending projectors. Control it from a lighting desk and sync to the DJ via SMPTE timecode.
My name is Florian Neumann and I'm a 3D Artist for Videogames! I have worked on various Titles like Forza Horizon, Overwatch, Farming Simulator and many more. You can see my best Stuff on my Artstation Site! Today I want to share some of my knowledge with you, more specifically I want to show you how to create realistic looking Assets for Videogames!
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