Game Development / Unreal Engine Assets | 2023-02-19

In Motion: Principles of Motion Graphics, instructor Ian Robinson covers the core concepts and techniques used to create real-world motion graphic elements in Apple Motion. Throughout the course, Ian breaks down motion graphics into smaller groups of applied techniques.

Simple and realistic ballistics simulation | Works with both Blueprint and C++

From powerful shortcuts to precise masking, this course can help you see Photoshop adjustment layers and blend modes in a whole new light. In this course, Rich Harrington unlocks some of the least-used options for his favorite features in Photoshop 2020. Learn how to use adjustment layers and blend modes to color correct and tone images, convert photos to black and white, add style, and fix exposure—all completely nondestructively.

Families are an integral part of working in Revit, and the key to creating custom content. They group similar elements with shared parameters (such as walls or windows). While there are predefined families available in Revit, creating your own families is a great way to build a library of custom content. This course teaches you the ins and outs of creating structural families—such as foundations, framing, and trusses—in Revit 2020.

Release your fantasy with this cave environment pack, made especially for top-down games! The package contains lots of assets to build your own deep and mysterious levels.

Polyraven UV tools is a MEL script for MAYA*, which makes it easier to unwrap hardsurface geometries, and much faster to deal with the distribution and layout of the UV shells. It includes checker materials, and error checking functions, which can relatively quickly find: flipped, overlapping, incorrectly positioned and missing UVs. And many more things.

Are you doing FPS,Top-Down game demo or virtual reality? If so, this package is definitely for you! Here you can see the little preview of what you are getting.The models are as detailed as possible, so you can create real-looking environment with these high quality models. Besides they were built as modules, so it is easier to use.

Wireframe Playblaster is a tool for Maya which eliminates all the frustration of setting up an environment for rendering wireframes of smoothed models with original topology as seen directly in a viewport, letting the artist focus on what truly matters - their creativity. Render your wireframes with ease at lightning speeds without compromising the quality!

Forgotten arcane cathedrals ... Dark medieval castles & dungeons ... Ancient lost library of knowledge ...

Artists Down Under – October 2020 | English | 98 pages | True PDF | 12.80 MB
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