Game Development / Unreal Engine Assets | 2023-02-19
Sometimes you need the right tool to get the job done, whether that's hammering a nail, or hammering a zombie's head in. Necro's Tool Box provides a plethora of implements to decorate your level for added realism. These include: screwdriver, hammer, crowbar, knife, adjustable wrench, monkey wrench, drill, drill battery, and two drill bits. Never be caught unprepared without the right tool for the job!
Here I'll be taking you through a lesson on how to create a really unique design that can move and see in all directions, I explain in detail what the thought processes are and the process on how I created the design.
Speed up your light and shader compile time.
Character design tutorial, shows the process of designing an original design from scan data.
A dynamic sky, cloud and lighting plugin for Unreal Engine 4 based on real life recordings.
With this tutorial I show you how to create a fully realized Helmet design created to a very high quality standard. I discuss and show how I created such a refined design entirely in Z-brush using Dyna-Mesh
A modular, easy-to-use and fully customisable system for placing and shaping meshes along a spline.
Created a helmet armour tutorial showing you what's possible to do in a very short period of time in Z-Brush. I explain in detail how I achieved the finished result and explain all the brushes and techniques I used.
With this tutorial I show you how to create and detail a robot Bust from 3D scan data, I explain how to best utilize scan data and to work with it rather then just carelessly scribbling all over it and disregarding what is there to use to your advantage.
Did you ever want to make a game for people with visual impairments or reading difficulties? Or want your players to not have to read too much? Or would you listen to just the dialogues in your game without consulting a voice-actor in early stages of development? Then RT-Voice is your time-saving solution to do so! RT-Voice uses TTS-voices already integrated in your system to pronounce any written text at runtime. All of this happens without
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