Game Development / Unreal Engine Assets | 2023-02-19
2 hours realtime commented video : Quick 3Dcoat demo, Creating the scene in Blender with the water shader and the cloud shader, difference between Eevee/Cycles for me.
Super Raycast gives you high quality raycasting against Renderers including animated SkinnedMeshRenderers without the need for colliders, collision meshes, or other setup.
The broadcast took place online on the Photoshop Master platform. For 4 hours, right in front of the audience, Max Twain created ART. The author stuck to his concept idea, those who connected online, offered their solutions and asked questions in the chat. Thus, all participants had the opportunity to influence the final result.
Increase the processing speed and quality of your photos with presets and automation. Enjoy five stylish post-processing techniques in Adobe Photoshop.
They're so many amazing Low Poly Art Environments but is so sad that there's no wildlife to populate them.. So here is some beautiful animals! (Foxes)
We present you a video course on Digital ART sketching photos for beginners and advanced users in Adobe Photoshop. With the new technique from MAX TWAIN, you will create a candy from any Digital ART selfie.
Introducing a hands-on tutorial on neon processing in Photoshop. All secrets: trendy art processing algorithms and retouching methods. You will process 5 photos from scratch and analyze in detail 10 methods of professional art processing and neon lighting. The main secret of famous brands and media industry 2019-2020
AdvancedShaders Pro package will includes any current and upcoming shader packages of mine. Besides the released Surfaces package which you can try here, there will also be image effects, special-fx shaders and the most required vertex-blending shaders, including a vertex painting tool.
In this mini series we will take a look at some of the things you can do, after you have UV unwrapped a 3D model. We are going to apply a number of simple textures using various projections, consolidate multi-part models into single ones, bake multiple materials into a single Texture map, and finally Export the model to Unreal Engine.
In this introduction you will learn what the toon rig preset is about and it’s use cases.
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