Game Development / Unreal Engine Assets | 2023-02-19
Videohive – After Effects Projects Bundle 1 October 2020 / 2.65 GB
A low poly asset pack of characters, props, weapons and environment assets to create a War themed polygonal style game. Modular sections are easy to piece together in a variety of combinations.
Archmodels vol. 235 includes 15 sets of 3d models for architectural visualizations. This collection comes with low poly plants models (avarage 2000 tris) with 3d-scanned textures. Each set includes at least 3 different variations of the plant.
Artists Down Under – November 2020 | English | 102 pages | True PDF | 13.20 MB
In this course you are going to design, develop, publish and monetize a complete game with 36 level and different stages with a complete story board using Unity3D UI KIT, the name of this game is "Flaty Box", This course compatible with Unity 4.x and Unity5.
Black + White Photography – Issue 246, 2020 | English | 100 pages | True PDF | 34 MB
Isotropix Clarisse iFX 4.0 SP12 Win/Mac/Linux x64 | Clarisse iFX is a new breed of high-end 2D/3D animation software which is the fusion of an animation package, a compositing software and a 3d rendering engine. It has been designed to streamline the workflow of CG artists to let them work and constantly interact on their final image with full effects on.
Imagine FX – Issue 194, 2020 | English | 100 pages | PDF | 74.51 MB
Create your own characters in Zbrush! Even if you never understood how it works and how to use this program. In this course, you will learn all the relevant and working techniques for creating your own characters and equipment for them. No prior knowledge is required, the course is designed for people who have never had any experience in Zbrush and digital sculpting.
Shawn Lipowski currently works for Psyop in New York as a FX Artist having just completed a seven year term working through the ranks at Look Effects in New York to become a Senior TD. So spend eight weeks exploring the fastest, most powerful programming language to ever be embedded in 3D software: VEX. It’s the multi-threaded code at the core of Houdini’s unparalleled procedural visual effects workflow and, much like XSI’s brilliant ICE
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