Author Alex
Udemy – Learn To Code By Making a 2D Platformer in Unity & C#
Learn how to create your very own platformer game using Unity, an industry-standard program used by many large gaming studios and indie developers across the world.
Author Alex
2020-12-22
0
Epic Stock Media – Cybernetic Weapons
1211 files included – Custom designed and source weapon sounds, this audio asset armory is a storehouse of ready to use Cybernetic firepower. Cybernetic Weapons brings forth a new era of hyper-sonic weaponry. Perfect for games, video, film, TV, it’s all in .WAV 96k 24bit resolution so you can probably end the arms race right here and now.
Author Alex
2020-12-22
0
CGMaster Academy – UE4 Modular Environments with Clinton Crumpler (ENG/RUS)
In this course, students will be taught how to break down reference and develop a list of reusable assets. With this list, students will then use both Maya and the Unreal Engine to create a fully realized environment with portfolio screenshots. The class will cover: – Unreal Engine 4, Maya, Substance Painter, Quixel Suite, Photoshop, Marmoset, Mightbake .
Author Alex
2020-12-22
0
Lynda – Photogrammetry for Product Design and AEC
Photogrammetry is the process of creating a three-dimensional structure from a series of photographs. It harnesses computational power to align a series of 360-degree photos into a point cloud that can be used to create a mesh suitable for use in CAD software. In this course, instructor Chris Reilly shows you the fundamentals of photogrammetry, how to set up your photo session, how to photograph objects both large and small, and more.
Author Alex
InnovMetric PolyWorks Metrology Suite 2020 IR7 Win x64
InnovMetric PolyWorks Metrology Suite 2020 IR7 Win x64 | PolyWorks (PW) is a multifunctional software manufactured by InnovMetricSoftwareInc., Used to process laser scanning dаta: reverse engineering, product geometry control, architecture tasks, deformation monitoring of the earth's surface and many others. The PolyWorks software package allows you to efficiently and quickly work with very large amounts of data. PolyWorks consists of several
Author Alex
2020-12-22
0
Lynda – Premiere Pro 2020 Essential Training (Upd: December 21, 2020)
Video is a personal, powerful, and dynamic artform. For transforming raw footage into impactful stories, filmmakers and editors look to Adobe Premiere Pro, the industry-leading application. This course helps beginners unlock the potential of the latest edition, Premiere Pro 2020. Instructor and filmmaker Ashley Kennedy teaches all the essentials while building a short promo video from start to finish. Learn how to edit video and audio, correct
Author Alex
2020-12-22
0
Epic Stock Media – Hybrid Game Sounds
4251 files included – Hybrid Game Sounds is a state of the art modern sound collection that offers a full range of sonic dynamics to those on the forefront of sound design and game audio. Hybrid Game Sounds conveys a studio brewed cutting-edge audio asset collection with more than 4400 sound files: over 2000 source and organic audio assets, over 2200 synthetics and designer sounds, plus 20 high fidelity music loops.
Author Alex
Pixologic Zbrush v2021.5.1 Win x64
This update focuses on fixes and tweaks to improve the overall ZBrush 2021.5 experience.
Author Alex
2020-12-22
0
Epic Stock Media – Post Apocalyptic Trailer
The day of reckoning is here! Inspired by Hollywood box office hits like Mad Max and The Book of Eli, we present to you “Post Apocalyptic Trailer” – Epic Stock Media’s newest hard hitting, bass rumbling designed movie trailer sound effects collection. Includes over 500 stingers, big hits, impacts, drones, Shepard tones & more.
Author Alex
2020-12-22
0
Udemy – The Complete 3D Artist: Learn 3D Art by Creating 3 Scenes
This course has been created specifically to teach you the fundamentals of 3D art. It isn't a bundle of videos describing every single tool bar and slider, that's what Google is for. It's a project based course designed to teach you all the basics you need to know to create 3D art in practically any 3D software. We'll start with a little bit of theory, then dive into looking at 3D software, we'll install and explore our software and set it up to
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