Game Development / Unreal Engine Assets | 2023-02-19

In this blender course, we are going to be creating Low poly House with an Isometric camera view. We will start the creation of our buildings by blocking the three buildings and then peace by peace we will start modeling the details on those buildings. We will model three different objects the first one will be the large house, then we will model the smaller house next to it and also the garage.

Announcing a new open movie project for the Blender Cloud: Glass Half! Over the next 3 months the Blender Foundation will produce a new ~3 minute cartoon short with a simple story, snappy animation and rendered in a non photo-realistic style. The focus will be on short form storytelling, good design and clear animation.

Substance Source – Project #26 – 100 Substances

Learn 3D Sculpting from A-Z with the popular 3D program "Blender" | Want to learn 3D Sculpting but don't know where to start? No problem! In this course we go from A-Z, from the basics to the more advanced of Sculpting. This course is project based so we will be using the skills we learn along the way to create some awesome Sculpts.

Cubebrush – Reference Pictures – Figure Drawing: Noah

On this course, you´ll learn how to create a tool in Grasshopper that will allow you to design and explore quickly and intuitively floorplan layouts while getting real-time data from your program areas.

Other 130 Super Slow Motion Powder Video Clips

Procedural shading is one of the less explored applications of Blender that holds a lot of potential and power if utilized correctly. In this comprehensive training series we will build a solid foundation of the concepts and techniques that we will use to thoroughly explore procedural shading with Blender's node-based shader editor.

Toonpets skeletons 3d pack. Game-ready 3d models, rigged and animated.

Imagine floating cities of the future, derelict kingdoms in the middle of the desert, or civilizations forgotten about at the bottom of the ocean. Use this kit’s timeless textures, organic shapes and fluid structures to create new and old worlds lighter than air, faster than wind and bursting with potential!
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