Unreal Engine Assets

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Author Sonya
Unreal Engine Marketplace – RunesVFX
Unreal Engine Marketplace – RunesVFX | Runes, symbols, magic!
Author Sonya
Unreal Engine Marketplace – Stylised Hair Shader
An alternative Hair Shader Material with Material instance examples. This pack features an alternate shader method for producing hair. It avoids using intense math or light calculations so could be considered as fake but convincing hair which handles transparency and anisotropy in the nicest possible way.
Author Sonya
Unreal Engine Marketplace – Old Catacombs
Old Catacombs - is a modular environment designed to create different interior scenes in the ancient setting
Author Sonya
Unreal Engine Marketplace – Small Monster SFX 1
The Small Monsters / Creatures SFX 1 sound effects pack features 14 high quality sounds. Monsters vocals for small creatures
Author Sonya
Unreal Engine Marketplace – FPP Melee Animset
360 FPP animations for 5 medieval weapons - sword, spear, halberd etc.
Author Sonya
Unreal Engine Marketplace – Speech Bubbles
With Speech Bubble system any Actor in your game can easily speak.
Author Sonya
Unreal Engine Marketplace – Cuttable Spline System with Physics – In engine solution – Rope Cable Pipe
Blueprint system to simulate cable like objects with physics and destruction. The sliced off sections can be further cut. Use own meshes or ones provided. Combine with custom materials and extra features to create unique spline actors.
Author Sonya
Unreal Engine Marketplace – UZ-X (FPSK Ready)
FPSK Ready UZ-X model and animations.
Author Sonya
Unreal Engine Marketplace – AK-47 (FPSK Ready)
FPSK Ready AK-47 model and animations.
Author Sonya
Unreal Engine Marketplace – Interact And Possession System
Interact And Possession System is a series of Actor Components that you can add to other actors in your game to allow for a relatively quick and easy method to interact with objects, get info on what types of interactions you might be making, and possess other pawns. The system gives you a variety of options such as having multiple parts of an actor able to be interacted with to entered, and also providing you multiple locations to exit it from
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