Unreal Engine – Recoil Pattern Master

Unreal Engine – Recoil Pattern Master
Tool for easy creating recoil patterns
V2 update:
Now you can create your DataTable anywhere, just create a data table from RPM_DTStruct with a name starting with "RPM_". Now, before opening the RPM window, simply select this table in the content browser. Pls use custom DataTables so as not to lose data when updating.
Tutorials:
- write here if you need a guide on integrating a plugin to another system. Also here you can notify me of a bug and get a fixed version as soon as I fix it.
Technical Details
Features: create new patterns edit patterns delete patterns
Code Modules: RPM (Editor) RPM_Runtime (Runtime)
Number of Blueprints: 7
Number of C++ Classes: 2
Network Replicated: Editor Only
Supported Development Platforms: All
Supported Target Build Platforms: Editor Only
Documentation:
Important/Additional Notes: Example included
Asset Details:
- Current Version: 4.26
- More Info: https://www.unrealengine.com/marketplace/en-US/product/recoil-pattern-master
Download links:
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