Unreal Engine – Recoil Pattern Master

Author redzz
Unreal Engine – Recoil Pattern Master

Unreal Engine – Recoil Pattern Master

Tool for easy creating recoil patterns

V2 update:

Now you can create your DataTable anywhere, just create a data table from RPM_DTStruct with a name starting with "RPM_". Now, before opening the RPM window, simply select this table in the content browser. Pls use custom DataTables so as not to lose data when updating.

Tutorials:

- write here if you need a guide on integrating a plugin to another system. Also here you can notify me of a bug and get a fixed version as soon as I fix it.

Technical Details

Features:   create new patterns   edit patterns   delete patterns

Code Modules:   RPM (Editor)   RPM_Runtime (Runtime)

Number of Blueprints: 7

Number of C++ Classes: 2

Network Replicated: Editor Only

Supported Development Platforms: All

Supported Target Build Platforms: Editor Only

Documentation:

Important/Additional Notes: Example included
Asset Details:
  • Current Version: 4.26
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/recoil-pattern-master

Download links:
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