Unreal Engine – Particle Text

Author redzz
Unreal Engine – Particle Text

Unreal Engine – Particle Text

Preview:

Emit CASCADE particles from user-defined text. Text can be specified directly on the emitter module, or customized in the class defaults and at runtime in Blueprints via a special ParticleTextParamComponent.

(Niagara not supported)

** NEW! NOW SUPPORTS ANDROID FOR 4.23 AND UP **

Technical Details

New Particle Emitter Module: UParticleModuleLocationText (Supported on GPU)

Parameters:

Text

Font

Scale

HorizontalAlignment

VerticalAlignment

MaskValue

CanvasSize

TexelDensity

HorizontalAnchor

VerticalAnchor

ShuffleParticlesOnNewText *(not supported on GPU)

ShuffleLocationType

ShuffleEasingFunc

ShuffleDurationMax

ShuffleDurationMin

New SceneComponent: UParticleTextParamComponent

Parameters:

Text

Font

Scale

Horizontal Alignment

Vertical Alignment

Mask Value

Canvas Size

Texel Density

Horizontal Anchor

Vertical Anchor

Network Replicated: No

Supported Development Platforms: win64/win32

Supported Target Build Platforms: win64/win32

Documentation:

Tutorial Project:

Support Thread:
Asset Details:
  • Current Version: 4.26
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/particle-text

Download links:
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