Unreal Engine – Particle Text

Unreal Engine – Particle Text
Preview:
Emit CASCADE particles from user-defined text. Text can be specified directly on the emitter module, or customized in the class defaults and at runtime in Blueprints via a special ParticleTextParamComponent.
(Niagara not supported)
** NEW! NOW SUPPORTS ANDROID FOR 4.23 AND UP **
Technical Details
New Particle Emitter Module: UParticleModuleLocationText (Supported on GPU)
Parameters:
Text
Font
Scale
HorizontalAlignment
VerticalAlignment
MaskValue
CanvasSize
TexelDensity
HorizontalAnchor
VerticalAnchor
ShuffleParticlesOnNewText *(not supported on GPU)
ShuffleLocationType
ShuffleEasingFunc
ShuffleDurationMax
ShuffleDurationMin
New SceneComponent: UParticleTextParamComponent
Parameters:
Text
Font
Scale
Horizontal Alignment
Vertical Alignment
Mask Value
Canvas Size
Texel Density
Horizontal Anchor
Vertical Anchor
Network Replicated: No
Supported Development Platforms: win64/win32
Supported Target Build Platforms: win64/win32
Documentation:
Tutorial Project:
Support Thread:
Asset Details:
- Current Version: 4.26
- More Info: https://www.unrealengine.com/marketplace/en-US/product/particle-text
Download links:
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