Unreal Engine – Discord Messenger
Unreal Engine – Discord Messenger
UPDATE 03/09/2021:
Here are the latest patch notes for UE4.27:
Removed "IncludeEmbed" argument as Discord Messenger now figures out internally if an embed was attached or not
Embed color can now be defined directly from a color picker window in the graph editor. No more need for manual hex to decimal conversion.
Improved error handling and logging
Added tooltip comments
Reduced function-call overhead
Updated documentation
How to Use
Setup a Discord webhook ( )
Call SendDiscordMessage from DiscordMessenger in any blueprint
Set webhook URL and fill in atleast one of these arguments: "Content", "Embed" and/or "Files"
Technical Details
Features:
Send automated messages, embeds and/or files to Discord using the flexible SendDiscordMessage blueprint function
Supports sending files of type: .png, .jpg, .gif, .txt and .mp4
Can be called in any blueprint
Code Modules:
DiscordMessenger [Runtime]
Number of Blueprints: 0
Number of C++ Classes: 2
Supported Development Platforms: Windows, Mac, Linux, Android, IOS
Supported Target Build Platforms: Windows, Mac, Linux, Android, IOS
Documentation:
Post-UE4.27:
Pre-UE4.27:
Important/Additional Notes:
Discord's upload limit for files is max 8MB
You cannot include more than 10 files in one HTTP Request
Supported file types
Asset Details:
- Current Version: 4.24 - 4.27
- More Info: https://www.unrealengine.com/marketplace/en-US/product/discord-messenger
Download links:
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