Unreal Engine – Modular Menu System

Author redzz
Unreal Engine – Modular Menu System

Unreal Engine – Modular Menu System

Preview: The Modular Menu System (MMS) for UE4 allows you to build UMG-based menus by using Blueprint nodes only. You don’t need to layout your menus manually in the UMG editor. Instead, you add menu elements via simple BP nodes. This allows you to build your menus in minutes, instead of hours. Currently the MMS supports the following standard menu elements:Features:• Buttons • Checkboxes • Combo Boxes • Sliders • Text Lines • Text Input • Text Scroll Boxes • Generic Scroll Boxes • Images • Custom Widgets

Technical Details

The basic workflow with the MMS is as follows: You create an (empty) menu object, add all the elements to it that you like, and finally show the menu to the user (viewport). No need to to touch the UMG editor at all, everything is done via BP nodes. That includes the size and padding values of the menu itself, laying out the menu elements in one or more columns, including their padding, spacing and alignment values, and similar.

The MMS also ships with a built-in event system, so that clicks on buttons, changes of combo box selections and alike all fire custom events, which the developer can respond to in a custom event handler. Alternatively one can al
Asset Details:
  • Current Version: 4.10 - 4.26
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/modular-menu-system

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