Unreal Engine – 2 Bone IK Foot Placement System
Unreal Engine – 2 Bone IK Foot Placement System
Preview: Download Playable Demo: No IK bones required! This will work with the default animations, the free starter pack animations and more!Each foot has a line trace to position them independently. Also offsets pelvis/hip bone to allow foot to touch lower ground.Example project also has replicated events for Walk, Run, and Sprint. Crouch is also included, and the capsule has a smooth re-size transition
Technical Details
Features: - Commented, Easy To Understand Blueprints - Multiplayer Support - Uses Actor Component, Easily Add To Your Character - Easy blueprint migrationIncludes: - Example project with Walk, strafe, and crouch - Actor component for easy implementation - UMG With Debug Information - Example crouch state (Smooth re-size of capsule) - Uses Epic's default and Anim Starter Pack animationsChangelog: v1.0.4 - Removed unused variables - Fixed compatibility with 4.11 - Dropped support for 4.8, 4.9, and 4.10v1.0.3 - Added more comments - Added input esc to quit game - Small bug fixesv1.0.2 - Simplified project and removed unneeded features - Added interface and removed unneeded casts - Changed camera to rotate around player while not moving - Enables UseControlle
Asset Details:
- Current Version: 4.11 - 4.16
- More Info: https://www.unrealengine.com/marketplace/en-US/product/2-bone-ik-foot-placement-system
Download links:
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