Unreal Engine – Horror Mechanics
Unreal Engine – Horror Mechanics
Horror Mechanics is a base template that includes most common features found in first person horror games, such as first person arms/body, interactive objects, drawers, doors, interactive lights, puzzles, inventory system, examinable objects and keys, all integrated into a "generic checkpoint system" interface.
Videos:
Demo:
Download:
More:
For more "blueprint related" details, and how it works in general have a look at the documentation here:
Support:
Discord Server:
Requirements:
This template requires you to have some experience with blueprints, character retargeting and asset management, might not be recommended for beginners as it uses the most performance optimized workflow for some of its systems which ends up being not very "user friendly".
Technical Details
Features:
* Furniture with interactive drawers / doors
* Physics based/animated interactive doors
* Examinable objects: examinable environment objects and inventory items, with interactive spots
* Documents: Books and Notes with textures shared between 3D actors in-level and on screen (2D)
* Inventory System: Manages all collected items, documents, wieldable items (flashlights, weapons)
* Inter
Asset Details:
- Current Version: 4.20 - 4.27
- More Info: https://www.unrealengine.com/marketplace/en-US/product/horror-mechanics
Download links:
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