Unreal Engine – Dynamic Character Customization

Author redzz
2022-03-11
1 103
0
Unreal Engine – Dynamic Character Customization

Unreal Engine – Dynamic Character Customization

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Dynamic Character Customization is a completely dynamic customization module. Everything you see on the User Interface is created dynamically by the values of Data Table. You can use modular or single body mesh and clothes/attachments can be added as skeletal or static meshes. Also you can add colors and morph targets for each of the mesh.

Update 1.1 |

Save & Load System

Play/Customize Menu

Now you can pass your selections to your playable character easily

Bugs fixed

Playable Demo Updated

This system is completely modular and can be used with any other projects. However it's highly advised to have at least a basic knowledge on Unreal Engine. Otherwise it can be quite complicated to work with it. Keep that in mind this is not a plug and play system.

Technical Details

Features:Completely DynamicSave & Load SystemSelections can be passed to playable character easilyCan be used with Modular and Single Body Mesh with clothesCharacter Preview SystemMorph targeting systemRuntime color changing system

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation:
Asset Details:
  • Current Version: 4.26 - 4.27
  • More Info: https://www.unrealengine.com/marketplace/en-US/product/dynamic-character-customization

Download links:
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