Unreal Engine – Dynamic Character Customization
Unreal Engine – Dynamic Character Customization
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Dynamic Character Customization is a completely dynamic customization module. Everything you see on the User Interface is created dynamically by the values of Data Table. You can use modular or single body mesh and clothes/attachments can be added as skeletal or static meshes. Also you can add colors and morph targets for each of the mesh.
Update 1.1 |
Save & Load System
Play/Customize Menu
Now you can pass your selections to your playable character easily
Bugs fixed
Playable Demo Updated
This system is completely modular and can be used with any other projects. However it's highly advised to have at least a basic knowledge on Unreal Engine. Otherwise it can be quite complicated to work with it. Keep that in mind this is not a plug and play system.
Technical Details
Features:Completely DynamicSave & Load SystemSelections can be passed to playable character easilyCan be used with Modular and Single Body Mesh with clothesCharacter Preview SystemMorph targeting systemRuntime color changing system
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation:
Asset Details:
- Current Version: 4.26 - 4.27
- More Info: https://www.unrealengine.com/marketplace/en-US/product/dynamic-character-customization
Download links:
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