Unreal Engine – Assembly: Modular Character Creator

Unreal Engine – Assembly: Modular Character Creator
Trailer | Discord |
Tutorial
Example Projects: 4.25 | 4.26
Assembly is a code plugin focused on creating in-game modular characters in a quick and straightforward method with a high degree of flexibility. Utilizing character components, it allows for modular skeletal mesh generation, head tracking, and adding custom character speed and animation states.
Technical Details
Features:
CustomAssets:
Body Type:
The basic storage asset for modular character meshes.
MeshLibrary
: A library of skeletal Meshes for a body segment.
MeshElement
: A single skeletal mesh element.
TextureLibrary
: A Collection of textures that can be applied to a material via Modifiers.
Preset
: A preset appearance for a character that can be reused among multiple characters.
Components
Modular Character Generato
r: Used for generating a skeletal character mesh from modular pieces.
Actor Tracking
: Used for tracking the direction between two vectors. Used for Head Tracking.
Character Speed States
: Used for creating custom character movement and speed states.
Code Modules:
AssemblyCharacterCreator (Runtime)
AssemblyEditor (Editor)
Network Replicated: No
Supported Development Platforms: Windows (Untested on Mac and Linux, but should work.)
Asset Details:
- Current Version: 4.25 - 4.26
- More Info: https://www.unrealengine.com/marketplace/en-US/product/assembly-modular-character-creator
Download links:
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