Unity Assets

Author Sonya
Unity Asset – URP – Ghost Shaders
The packages contain 6 Ghost shaders for the Built-In render pipeline and 7 Ghost shaders for the Universal Render Pipeline. You can easily add ghost effects to your models, using these materials.
Author Sonya
Unity Asset – Gelatinous Cube & Sphere Pack PBR
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my
Author Sonya
Unity Asset – UMP Pro (Win, Mac, Linux, WebGL)
UMP is universal Media Framework plugin for Unity that based on Video LAN Codec (libVLC) native libraries.
Author Sonya
Unity Asset – Kinematic Character Controller
Kinematic Character Controller a relatively low-level character controller solution that is not tied to any specific game genre and is made to be cleanly integrated into any project/architecture with as little friction or bloat as possible. Instead of using rigidbody physics, it uses a "collide and slide" algorithm that makes its movements perfectly fluid, precise and responsive. Note that its "kinematic" nature means that it will not get pushed
Author Sonya
Unity Asset – Сyber samurai 2
(Low polygon model of cyber samurai, perfect for any of your games: Role-playing games, strategy, first-person, third-person Contains texture maps 4096x4096 - 2048x2048 - 1024x1024). The character contains three skins and has several folding parts. The character is also fully compatible with the previous model (cyber samurai ) In the model, it is desirable to use a Shader with two-sided polygon mapping.
Author Alex
Unity Asset – Dungeon Props
Dungeon Props is a big collection of weapons, shields and dungeon props. Low poly meshes that are easily customizable and a single texture that makes combining meshes a breeze.
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