Unity Assets
Fingers is your best choice for Unity touch input and gesture handling in Unity. Finger gestures is tops in feature set combined with low price and easy to use architecture and tutorial videos. Fingers works on all Unity platforms. If you've used native mobile Android or iOS gestures, you will be right at home with Fingers.
If your avatar needs to swap clothing or weapons during run-time, this is the perfect tool for you! It now supports skinned meshes for things like clothes! Mount Points is a super easy tool for connecting objects together and managing those relationships.
Unity Asset – Rate Game Popup (Android & iOS) v1.3.0
Simple IAP System (SIS) simplifies In App Purchase management. If you would like to sell in-app products for real money or virtual currency while maintaining a store inventory for your users, we’ve got you covered!
SimpliCity Mojave Desert is a massive pack of different props, vehicles and structures that helps you create desert environments, locations and small towns.
The Infinite Runner Engine is a highly customizable, optimized and easy to use solution that will provide you with everything you need to create your very own endless game. It comes with a lot of complete examples (platformer, lane runner, etc...). Completely mobile/touch ready, it's never been this easy to create endless games.
Pro Sound Collection has helped hundreds of game developers improve the quality of their Unity games.
This is a useful flat buttons icons asset. It include more than 6000 buttons and icons. It has 42 color styles include white color and other color.
Game Data Editor is the complete data management package for Unity. Bring your game to life with the Intuitive and Flexible GDE Visual Data Editors or Import your data from a Spreadsheet. Using GDE's generated data classes, accessing your data is simple, fast, and as flexible as your imagination. Do you use Playmaker? Encryption? Google Sheets? GDE has that covered and more.
With Obi Rope you can create ropes in a matter of seconds, with complete control over their shape and behavior. The ropes can collide with the environment and with each other, and can be attached to rigid bodies.
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