Unity Assets
A simple yet powerful List View, with optional pagination support!
A set of 53 motion capture animations of crouching and proning for a character with rifle.
Here you can find a lot of coral models, at all it is around 79 units. Package include pregathered groups of corals and self illumination textures for night sea bottom.
A set of over 230 mocap animations for fighting games.
This is a complete set of 88 motion capture animations and a PlayMaker controller, to build a seamless, third person perspective character with rifle movement for your game. You can just drag and drop Player and Enemies on your level and play, or use the animations to build your own controllers! TPP shooter and Sidescrolling platformer game examples included!
Slice meshes with colliders converting BoxCollider, SphereCollider and CapsuleCollider to MeshCollider;
Swing Bone applies a simple physical effect on character's bones or joints, and takes the natural shaking / fluttering effect of hair, clothes, tail, breasts or any part in just one step. NOTICE:Swing Bone only work with animated bones.
RetroBlit is a different kind of retro pixel game framework (really). It aims to create an ideal, low friction framework for making pixel-perfect retro games from the early 90s era. RetroBlit takes advantage of the portability, and the ease of deployment that Unity provides, but does away with the Unity Editor interface in favour of a traditional game loop, and code-only development.
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