Game Development
Universal Fighting Engine (UFE) is a framework for developing both 2D and 2.5D fighting games using a variety of easy-to-use tools and editors.
A highly designed pack of layer-based, fully customizable Icons, split between base icons and overlapped icons.
An Ancient Cistern environment which uses advanced tessellated displacement in conjunction with vertex paint, mesh LODs, BSP 'boxing', minimalist instanced geometry and textures to achieve a high level of detail with lower performance overhead.
Pinball Creator is a complete system to create Pinballs (scripts and models). The asset is based on drag and drop. No code is needed to create Pinballs. It's fully customizable.
Modern Detention Facility with Cells, Control rooms, Food Court, and Bathroom.
This Turrets and Triggers are designed to create a action packed experience for any shooter/survivor game genre.
A non-deforming spline-based road building tool that allows you to generate and snap together various road styles via blueprints and a collection of static meshes. Includes intersections, highways, curbs, overpasses, ramps, junction, motorways etc allpacs
Complete pack of assets to furnish your games with all the scaffolding you could ever need.
A female mannequin character model for game development and prototyping.
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