Game Development

The Edge Bevel Decals package allows environment artists to apply specially designed decals to mesh edges and give them a beveled appearance. They add additional detail to BSP brushes, urban environments, and interiors built using modular meshes.

Wasteland Rocks is a rock pack that contains 12 starter meshes with 2 different texture sets that are represented on a desert landscape and is intended to fill your levels with unique and good looking rocks.

This pack is modular and it includes weathered wooden boards, beams, plywood, a tree stump, some rusty pipes and steel plates, iron rods, a shattered road, lamppost, traffic lights, ropes, bricks, car tires, concrete blocks, and more. Most of the assets have 2 or 3 material variations.

Humanoid Control is the next generation of human character control. It will provide you with an effortless setup for having animated characters in your environments.

Unity Asset – Survival Old Village

All-purpose pack of assets for creating various styles houses

Fully customizable weapon system.

Includes several wooden props, elements, and bracings.

Supermarket interior is a highly optimized asset for any VR, AR projects, games, mobile games, presentations, animations and more.

DlibFaceLandmarkDetector can ObjectDetection and ShapePrediction using Dlib19.7 C++ Library.
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