Normal Edge Decal Tutorial HQ (PDF) + Unity Shader
Gumroad - Normal Edge Decal Tutorial HQ PDF + Unity Shader by Leonardo Iezzi
PDF | ENG | 36 pages | sourcefile
PDF | ENG | 36 pages | sourcefile
I wanted to share this tutorial I made in my own free time regarding the Normal Edge decals. As I mentioned in the pdf, I don't want to take credit for this technique. I'm just explaining understandably. I first saw this technique in Hitman absolution that was developed in 2009. After that, many games and studios adopted it in their workflow. I link all the resources and links available online to understand the topic better at the pdf end. I hope it will improve the quality of your environments, allowing you to focus more on art.
Download links:
Comments
Add comment
Tags
Archive
« January 2025 » | ||||||
---|---|---|---|---|---|---|
Mon | Tue | Wed | Thu | Fri | Sat | Sun |
1 | 2 | 3 | 4 | 5 | ||
6 | 7 | 8 | 9 | 10 | 11 | 12 |
13 | 14 | 15 | 16 | 17 | 18 | 19 |
20 | 21 | 22 | 23 | 24 | 25 | 26 |
27 | 28 | 29 | 30 | 31 |
Vote
New Daz3D, Poser stuff
New Books, Magazines