Animancer gives you the ability to play and control animations dynamically at runtime using simple scripts instead of manually configuring inflexible Animator Controllers that encourage bad programming practices.
The idea of Mesh Materializer is to generate and bake all possible data directly into mesh file: • Textures and color from material • Ambient Occlusion • Indirect Lighting • Lightmap data • Mesh thickness • Displace info
Koreographer Professional Edition™ simplifies the process of synchronizing gameplay to music in your video game. Its simple editing interface allows you to map rhythms, beats, notes, volume, and other dynamics of the music to events in the game. Koreographer can be used to create rhythm games, make any game more cinematic, enhance game environments with music, and create new controls and music-driven gameplay.
A cracking fine tool for editing sprite animations! PowerSprite Animator works with Unity's existing sprite system- it won't mess with your existing work-flow, just make it super nice to preview and edit your sprite animations!
uCodeEditor is a lightweight code editor inside Unity Editor. It supports C# and Shaderlab with great editing features, including Syntax Highlighting, Code Complete, Auto Format etc.
Increase your game engagement by sending notifications.
DOTween Pro extends the free engine DOTween, implementing new features both for scripting and visual scripting, including extra features for these external assets (if present): - 2D Toolkit - TextMesh Pro (both paid and free version)
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